No <.<
Threads quickly throw up painful and hard to deal with errors. I will work on a threaded version, but I'm gonna have to be careful with it. The HTTP socket handler I'm using isn't that great in the first place, and mixing it with threads...Basically, as many access violations as it's possible to have :|
I think I might need to write my own raw socket handler, which might require some reading up on HTTP/TCPIP.
Or I could just do a really nasty hack and hope for the best, if you're really that desperate