Right, a team I've assembled is now working on quite a project; as part of the project we've decided to include a genetics engine similiar to the DB engine, only without as many textual commands. We are going to use 4 simple codons to program all ai for the game.
I dont mean to advertise this game, but merely wanted the DB makers to know that I intend on using the concept of DB in Sandob Universe: http://sandboxuniverse.freeforums.org
Enjoy.
Only 4 commands? Im a pleased to know how.
1 reproduces (most important)
2 move
3 see
4 shoot
Indeed, for a simple simulation it could fit well with a few commands.
Is the genetics engine already made, as you said you're gonna include it. Is that engine made already?
Have you coded earlier, I see 5 topics and in two of them I see MMO in the title. That is not sounding very profesional.
With how many are you on your team?
What languege will you use.
Is the game about evolving or is it just used for ai.
Here is the entire layout for gameplay before the team took over:
http://gmc.yoyogames.com/index.php?showtopic=391102We havent changed much with it, so its still up to date (link above)
we have 3 programmers, 2 artists, 2 designers, 2 alpha testers and 1 3d artist. We will use Dark Basic Pro Online, which supports C++. The entire engine is being built from nothing; we have various scripts that programmers have offered for functions, adn have dlls and exstenstions going for the engines. THe genetics end of the game is for battles, and in game technologies and limiatitations/adaptations. And yeah that codon set up is the idea, but with more commands.
First codon - Mate commands/Read (1)*
Second codon - Body commands/Memory Commands*
Third codon - Sensor Select
Fourth codon - Memory store
*these two must be used together and form a dual codon with one empty T codon in front of it
THis would allow a gene to go from, read, to store, to act, and vice versa. Mostly this end of the genetics simulation is for use in RTS ai implementation, so that a bird of another planet may fly a different pattern or be more agressive. THen the idea that a battle could include the enemy army and their native animals becomes a reality.