Wouldn't it just be quicker and easier for you to just grab the bots from the bestiary and run them yourself?
As I said, I am using more or less default settings anyway.
I guess I cold set up the sim again, start it going and then save it but I can't do that till Monday now.
Question 1: Should the gene activations text be printed in the console window only when the single cycle button is pressed or also when the play button is pressed in a bot's console window? I assume they should not be displayed when the play button is pressed on the main MDI window.
In 2.37.6 they are output to the console window when the play button (the one in the console window) is pressed. This can often be very useful so I would say that it should continue to work that way.
Doing this results in a much slower frame rate than normal execution so it is a great help for debugging.
The normal play button should not do this. In fact I'm not even sure you should be able to activate the normal play button while the console window is open.
Question 2: Should the activations be printed in all open console windows or only in the one in which the cycle button is pressed?
I would say for all open console windows.
Older versions only had ONE console window but the advent of multiple ones could help immensely with debugging, particularly when watching comunications between elements of an MB or during a close up of a combat event.