Thought everyone deserved to know how far I am in 3.0
Right now I'm speeding the program up. So far I've managed to increase the speed of a 1000 robot simulation on my computer by 3x. And that's with a bubble sort thrown in there(the least efficient sorting algorithm).
DNA limits on viruses and DNA have been removed.
Shots balancing is more or less finished.
New *.thisgene command for making viruses.
Env grid PY was working on was thrashed out to bare minimum.
You can now load a background pic instead of that constant blue.
Reorganized options screen.
Corpse mode, pondmode, day/night mode are all seperate from one another now.
Anywhere shot added, so you can do *.shang .aimshoot store to fire back at bots that hit you.
Limits on shell and slime removed to help match the ability to power up a shot.
I think that's it.
The big stuff: stomachs, energy types, and specialization are still being worked on. I got side tracked with making the progam run faster. When I am satisfied I have a system working right that's faster than before I'll start on the big stuff.