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Newbie / Re: coexistence
« Last post by hdggDalton on January 17, 2022, 02:01:25 PM »yo guys one of the plant colonies split into 2
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) at one point i noticed one particular patch of algae that didn't go away, and had survived for 20 generations, i was super interested because most plants are just there to feed but this one was really spaced out and smaller than normal. i saw that instead of making tons of chloroplasts and trying to grow as fast as possible which would make them really big and easy to eat they just made 1 chloroplast per cycle which slowed their growth but kept them small and hard to eat. the bots seemed to be feeding off of the plants but not killing them off completely, circling around almost like gardeners.'#generation: 289
'#mutations: 56
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'#generation: 5
'#mutations: 4
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so i just made it shoot randomly to make it kinda dangerous, in the way that a dull, rusted butter knife is kinda dangerous' Algae that shoots back randomly
' Literally just alga_minimalis_choloroplastus but without the slime since that's a huge waste of time
' and that shoots randomly when being shot at. It's pretty simple, I use this for evolution
' sims since alga_minimalis is literally challengeless, but anything resembling a competent defense
' with shells or venom or poison kills poor animal_minimalis outright before it evolves anything cool :(
' This should make hunting kinda dangerous but not lethally deadly
cond 'new gene from Botsareus and Panda
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cond ' have BABIES :DDD
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cond 'shoot randomly when being shot at
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