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Newbie / Re: coexistence
« Last post by hdggDalton on February 01, 2022, 01:38:44 AM »Interestingly the first DNA you posted had some junk at the end the second one doesn't. Otherwise they are remarkably similar. I'm guessing the mutation rate is pretty low?Yeah it was 1/16x at first but it was too slow so i increased it to 1/2x. Also the plant dna is only 22 long so it has a super low mutation rate compared to the actual bots which have dna of 150-200 length. Remember the first strain died, then the second strain came from one that was spawned in randomly and mutated.
Ok speaking about the bots, this is the best performing bot with 22 descendants. I noticed when zooming out that a lot of the bots seem to be drifting upwards, probably because of this part: "*.sun .up store"
Code: [Select]
11833 *-860 194 314 *.fixed 302
start
800 angle dropbool
*.sun .up store
534 *.refaimsx .readtie store
store
25450 *.nrg 28396 >=
.repro store
.tout10 store
*.maxvel *.trefaimdx 453 *582 cos *.numties drop *.in5 store
>
*.shell *.mkslime *.refypos 14337 *.ypos *.waste 1 *.refmulti *.mass *.trefvelscalar store
340 31707 store
*240 store
410 *.poisoned
'''''''''''''''''''''''' Gene: 1 Ends at position 54 '''''''''''''''''''''''
'''''''''''''''''''''''' Gene: 2 Begins at position 55 '''''''''''''''''''''''
cond
*.tin5 522 *.poisoned *224 *.tin7 30817 store
*.tin1 *.chlr store
469 *.totalbots 822 419 *.refnrg store
store
.sharewaste store
>
*.refypos .eye9width store
18510 19696 .memloc store
start
-6 7 *.chlr inc
store
16402 sub store
*.shdx 28689 over *641 *.body *.eye1width 25811 *.memval *.refdn 526 *.trefsx ~ ceilstore
divstore
-5 2 *.veldn .tieang2 store
ceilstore
511 *.tin7 add !=
-143 104 dupbool
* *.in5 .tielen2 store
~ xor
19485
'''''''''''''''''''''''' Gene: 2 Ends at position 125 '''''''''''''''''''''''
'''''''''''''''''''''''' Gene: 3 Begins at position 126 '''''''''''''''''''''''
start
.aimleft store
'''''''''''''''''''''''' Gene: 3 Ends at position 128 '''''''''''''''''''''''
These are the dark plants near the top/bottom edges of the screen. They have survived for 951 generations (wow), I guess being at the edge helps a lot because it reduces the bots' feeding efficiency allowing the plants to survive.
Code: [Select]
cond
*.chlr 16281 <
start
.mkchlr addstore
160 .mkchlr addstore
add .tout4 store
store
28335 *.tin5 ceil 14674
'''''''''''''''''''''''' Gene: 1 Ends at position 18 '''''''''''''''''''''''
'''''''''''''''''''''''' Gene: 2 Begins at position 19 '''''''''''''''''''''''
start
*.nrg 8199 >
'''''''''''''''''''''''' Gene: 2 Ends at position 22 '''''''''''''''''''''''
'''''''''''''''''''''''' Gene: 3 Begins at position 23 '''''''''''''''''''''''
start
50 .repro store
*.refvelup 15728'''''''''''''''''''''''' Gene: 3 Ends at position 28 '''''''''''''''''''''''
And here is a picture of the map, some bots feeding, and the cool dank vine color of the 951 generation survivor plants
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) at one point i noticed one particular patch of algae that didn't go away, and had survived for 20 generations, i was super interested because most plants are just there to feed but this one was really spaced out and smaller than normal. i saw that instead of making tons of chloroplasts and trying to grow as fast as possible which would make them really big and easy to eat they just made 1 chloroplast per cycle which slowed their growth but kept them small and hard to eat. the bots seemed to be feeding off of the plants but not killing them off completely, circling around almost like gardeners.