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Suggestions / Re: Bot Code Analysis Tool
« on: June 25, 2010, 05:08:48 PM »
Really, I would probably kill for a tool like that. It would likely spell the difference that launches DB from an obscure a-life simulator used by only a couple dozen and upheld by even fewer to the 'killer app' of the programming game nerd. Most people that I tell about darwinbots think it's a neat idea until I reveal that the language used is a reverse-polish assembler. This could also really influence the creation of more and more complex league bots and would prove invaluable in the far more complex environment of DB3. Bots with complex diagnostic, error handling and antivirus systems would be far simpler to create and become far more common. The applications for bot development that such a program would have are boundless. The simple use of it as an error-checking and debugging tool would have far more immediate usefulness.
Who among us DOESN'T want to go back and make our best bots behave exactly as we wanted them to? It love to make SF2 work correctly. Half the time, I don't even know what the hell it's doing. Such is the reality of implementing complex structures in an esoteric assembly language. (DB4.0, now in Brainfuck!)
Who among us DOESN'T want to go back and make our best bots behave exactly as we wanted them to? It love to make SF2 work correctly. Half the time, I don't even know what the hell it's doing. Such is the reality of implementing complex structures in an esoteric assembly language. (DB4.0, now in Brainfuck!)