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Messages - spork22

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46
Bot Tavern / Help with Shooting Plants
« on: March 15, 2015, 02:17:06 PM »
I am trying to make/evolve a plant that can shoot to hunt. However, because they're plants, they become huge and their shots don't go very far. Can anyone list the shooting-related variables/identifiers that I should look for so that I can attempt to fix this?

47
How's the caterpillar snake thing going?

48
Bot Tavern / Re: zero evo behavior
« on: March 11, 2015, 04:18:58 PM »
Ah.

49
Bot Tavern / Re: zero evo behavior
« on: March 09, 2015, 04:47:28 PM »
That may be due to settings or something.

50
Bot Tavern / Re: zero evo behavior
« on: March 08, 2015, 02:38:46 PM »
Also, does anyone know what the RGB Memory Monitor is and what a good setting for it is?

51
Bot Tavern / Re: zero evo behavior
« on: March 08, 2015, 02:19:50 PM »
I, too, think that your caterpillar snake bot has potential, and I understand what you want. I always imagine pirate ships with those cannons on the side. Most real-life caterpillars have poison spikes on their side, so I think it would work very well.

52
Bot Tavern / Re: zero evo behavior
« on: March 07, 2015, 06:28:12 PM »
Ah.

53
Bot Tavern / Re: zero evo behavior
« on: March 07, 2015, 01:39:15 PM »
Are the bots bouncing in this way because of their DNA or is there a change in the motion settings?

54
Bot Tavern / Re: zero evo behavior
« on: March 07, 2015, 10:11:05 AM »
This is interesting. I might want to watch this too. I think it's so cool how the bots use the DNA in ways we've never thought of before.

55
Short bots / Re: Animal_Minimalis_Body [Shortbot][Spike43884]
« on: February 19, 2015, 05:29:21 PM »
I like it. It'll certainly come in handy for crowd control. I'll look out for this feeding off body behavior.

56
Bot Tavern / Re: Come' on Liven up! [PLEASE READ]
« on: February 19, 2015, 04:56:58 PM »
Sure, I'll try it

57
Mutations / Gerbal3(Spork22)(Evolved bots)
« on: February 18, 2015, 05:55:10 PM »
There is a bit of a history behind this bot. You see, in a bridge building program a while ago, you were given the ability to type in the name of the person who built it. I put in the ingenious name of "Gerbal Herbaflerbin" and since then it stuck. All jokes aside, this is a bot I  evolved from one of my carnivorous plants until it became powerful enough to feed on other plants. What's interesting is that it takes advantage of multiplying at a certain energy capacity in that the younger it is, the further it's shots go. On the downside, as a plant it attempts to be as big as possible, making  it very short range.

58
Bot Tavern / Re: Come' on Liven up! [PLEASE READ]
« on: February 18, 2015, 04:21:16 PM »
I can put them to the test once you have it working.

59
Bot Tavern / Re: Come' on Liven up! [PLEASE READ]
« on: February 17, 2015, 07:40:11 PM »
Yeah, I like your idea, spike. That doesn't mean you can't make the six-bot multibot for a different species, Shadow. I'm not sure about which base we should use. Which bot seems fit enough to be made into it easier?

60
Bot Tavern / Re: Come' on Liven up! [PLEASE READ]
« on: February 16, 2015, 07:56:52 PM »
I also have plenty  of time on my hands to test out bots and evolve them.

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