Darwinbots Forum

Code center => Bugs and fixes => Topic started by: shvarz on October 20, 2005, 04:19:59 PM

Title: Holy crap, is this normal?
Post by: shvarz on October 20, 2005, 04:19:59 PM
Started a new sim in 2.4.3 and almost immediately veggies mutated (I turned mutations ON) into triangular bots!  I thought that it could only be done with the "smiley" button.  Did something change?  Moreover, if I press the "smiley" button then they turn into squares (not queer sqares, just regular squares) and pentagrams!  What is going on?

Saved sim file attached.  I can also attach settings file, which has the user-defined random seed.
Title: Holy crap, is this normal?
Post by: shvarz on October 20, 2005, 04:24:09 PM
And while you are looking at it, also note that some veggies got HUGE accelerations...  Have not seen them flying so fast for quite some time...
Title: Holy crap, is this normal?
Post by: PurpleYouko on October 20, 2005, 04:49:32 PM
I suspect that the triangles are acually skins. In some cases the skins are bigger than the bot radius in 2.4.
Title: Holy crap, is this normal?
Post by: Numsgil on October 20, 2005, 05:55:21 PM
I'll dl it and see what's up.
Title: Holy crap, is this normal?
Post by: Numsgil on October 20, 2005, 10:50:39 PM
Okay, PY is right and it's the skins your seeing.  The bots themselves are tiny.

The vegs are moving along at a steady clip of 21 twips/cycle, which doesn't break any laws but I have no idea why they're moving that fast.

All in all no actual bugs (well, the skin thing is sort of a graphical bug).