Darwinbots Forum
Code center => Darwinbots Program Source Code => Topic started by: PurpleYouko on April 13, 2005, 04:58:18 PM
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Go on! Press it! I dare you. B)
You won't see any difference in the larger sized sims unless you zoom in though.
:bigginangel:
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its very cool cant wait to see lots of different shaped bots battling each other :clap:
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*childley voice*
The smiley makes me feel happy! :pengysmiley:
Anyway, Really looking forward to that. Is it going to be controlable from DNA?
Henk
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I figure it should be.
I might have to hard-wire a few bizzare shapes in though. At the moment it will just create an equilateral polygon shape with any number of sides.
In actual fact though, anything beyond 8 sides is essentially a circle cuz you can't see the difference.
I want this to be definable like the def functions from the start of DNA yet not actually part of the parsed code. It wil also be mutatable.
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what would be awesome is if you can decied everything in the shape, like if its a circle and there is tiny arms coming out of it. then we have a cool shape control :D and after that we can make the bots move that kind of arms to get speed
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I was thinking of maybe adding "cilia" that would be animated during movement commands.
Possibly a little animated filter fan thingy too (like barnacles use)
(http://img2.uploadimages.net/668369barnicle.jpg)
modified legs actually.
Looking for barnacles, I came across This. (http://www.ananova.com/news/story/sm_644693.html) That is just so messed up
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Aahhh, once again unplanned erection saves the day...
:)
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If we get sued by the makers of Flatland, I'm pointing directly at PY :)
Endy B)
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Thanks SOOOO much dude! <_<