Darwinbots Forum

Code center => Suggestions => Topic started by: Elite on June 03, 2006, 09:08:28 AM

Title: Waste
Post by: Elite on June 03, 2006, 09:08:28 AM
I was digging through some old posts, and found this:

Quote
Do you think I should make waste a mutagen? So building up waste causes more mutations? That would be cool, and I'd be all for it. Sort of random
Excellent suggestion - go Num  

No that we've got point mutations in 2.4 then you could have waste simply accelerate the point mutations and eventually trash the DNA. Maybe this would be a better solution than altzimers?

So once the waste reaches the waste threshold the point mutations are multiplied until the bot's DNA gets mutilated beyond repair until the bot dies.

What do you think?
Title: Waste
Post by: Numsgil on June 03, 2006, 11:34:03 AM
I'm obviously for it since it's my idea.

However, when we create the metabolism system waste becomes somewhat implicit as the resulting metabolites the organism doesn't want.

So perhaps in the far future what we want to do is create a mutation property for substances that increase mutation rates.