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Bot Tavern / Super crazy/awesome idea
« on: December 14, 2009, 05:18:39 PM »
Is it possible to get an OS running on a DB? Would there be any benefits?
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In evo sims handmade conspecs always seem to break down fast since canibots will have lots of free food at their disposal...
I've had one bot evolve a good conspec on it's own, where it would still shoot at anything it saw but move away from it's own kind and attack alge... if the other one attacked it it would still defend itself though... so nothing was black or white, the bots of the same species would also end up fighting over alge... (got no idea how they where able to tell, but I guess if they saw an alge within a short time they where far more agressive or something...)
No carnivores evolved, and got tired of running it... the bots where just too good at getting away... would reproduce to cause confusion and try to get away with the alge, and it used shell, seemed to make some when it got attacked. (Not using ties... it just evolved realy good ball controll)
'Wikibot, based on A. Minimalis
'Contains everything necessary for it to survive and reproduce.
cond
*.eye5 0 >
*.refeye *.myeye !=
start
*.refveldx .dx store
*.refvelup 30 add .up store
stop
cond
*.eye5 50 >
*.refeye *.myeye !=
start
-1 .shoot store
*.refvelup .up store
stop
cond
*.eye5 0 =
*.refeye *.myeye = or
start
314 rnd .aimdx store
stop
cond
*.nrg 20000 >
start
10 .repro store
stop
end
Also, can we implement some sort of 2.5D mode, so it (DB3) won't actually have to deal with 3D graphics? Maybe a memory location that, if set to 1, brings the bot to a parallel 2D sim, moving it slightly in the 3rd dimension, where things in each 2D level can only interact with that which is in their level. It can switch back to 0 if it wants to return to the original one. Maybe we can implement each 2D sim in this mode on a different core/computer? on second thought, this would be a great way to induce speciation by setting slightly different physics to each parallel 2D plane... Perhaps we can use this as an alternative to the roving teleporter option too for IM?