Darwinbots Forum

Welcome To Darwinbots => Newbie => Topic started by: irishguy on September 14, 2006, 02:36:43 PM

Title: wierd code problem
Post by: irishguy on September 14, 2006, 02:36:43 PM
EDIT


nvm I found the problem
Title: wierd code problem
Post by: Numsgil on September 14, 2006, 11:06:39 PM
Glad we could help XD
Title: wierd code problem
Post by: Henk on September 15, 2006, 07:16:52 AM
What was your problem and what was the solution? Maybe this information can be usefull for other people with the samen problem  
Title: wierd code problem
Post by: irishguy on September 15, 2006, 07:44:55 PM
ah it was silly.

for some reason vegs were just getting big and not reproducing. then, I realized I hadt the population control too low

also I had stated that I found DB thru wikipedia, and that I am going to study Computer science so im not so new the whole programming thing, just the language
Title: wierd code problem
Post by: Numsgil on September 15, 2006, 10:46:35 PM
If you find yourself taking a shine to DB and you have some free time we're sort of programmerless at the moment.  The program's source code isn't too hard to learn.
Title: wierd code problem
Post by: PurpleYouko on September 18, 2006, 08:48:18 AM
Right. Where the heck did EricL disappear to?  
Title: wierd code problem
Post by: EricL on September 25, 2006, 12:45:14 PM
Quote from: PurpleYouko
Right. Where the heck did EricL disappear to?  
I took a month off and went sailing in the San Juans, helped my mom move and went heads down on my book for awhile.  DB is too addictive.  It was ruining me.  I had to go cold turkey.  Perhaps now I can find a balance...  
Title: wierd code problem
Post by: PurpleYouko on September 29, 2006, 11:47:36 AM
So how is the book coming along?  
Title: wierd code problem
Post by: EricL on September 29, 2006, 12:29:12 PM
Quote from: PurpleYouko
So how is the book coming along?  
I'm probably a little more than half done.  I've got 70,000 words down, but what exists needs a massive consistency pass, I still have some serious plot issues to resolve and my characters need a lot more depth and work on motivation, espicially the bad guys.

I never imagined it would be this difficult to emphasize with and write from the perspective of characters who don't think like you do.  You can't just make them evil just because their evil.  You have to give them a set of really different motiviations and backgrounds, then have their actions and responses flow from that and be consistant.  Do it right, and you have a believable bad guy.  Do it wrong and you have a saturday morning cartoon.  It's hard!
Title: wierd code problem
Post by: Numsgil on September 29, 2006, 10:32:35 PM
Yeah, it is.  I like to think I'm a little better at it than most, but to really be good at it you sort of have to put yourself in a kind of limbo, where all viewpoints are valid.  Problem is if you stay too long it makes making any decisions at all impossible

Hmm, that sounds a little mataphysical, doesn't it.  Ignore the crazy man in the corner.
Title: wierd code problem
Post by: PurpleYouko on October 02, 2006, 10:57:31 AM
I find that role playing games like D&D help with this kind of thing too.

just create a character who thinks and acts totally differently than you do and play it in a game. It can be very interesting to see where this takes you.