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Suggestions / Re: Did anyone else want chloroplasts?
« on: September 22, 2014, 11:25:59 AM »
When it was initially suggested there was at least 4 of us who discussed it.
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Volume has a hard limit due to ties code, sorry.
Well hopefully the non-liner will fix it. Time will tell.
QuoteCorrect Panda, Robots that are not set to repopulate can still make chloroplasts if want. (As long as you do not restrict them from settings)
What I meant was, a lot of bots will get some chloroplasts, even if they don't have a programmed role of veggie (rather than in the repopulation setting).
Hmm... I guess you are asking if there is a restriction for chloroplasts for non-repopulating robots, there is not.
lol Shvarz believe or not wanted non-liner, who would have thought?
Correct Panda, Robots that are not set to repopulate can still make chloroplasts if want. (As long as you do not restrict them from settings)
I recommend you actually play with the program Panda.
As far as automatically chloroplasts loss, I was playing with that idea in my minds eye and came to the conclusion that it is a bad one, now if only I can remember why. Definitely was something with balancing out cost for chloroplasts production and makes the ambient light feature useless.
On a final point, after making mass liner I think it is looking way better, still I want specifically Panda to play with 2.48 (drop any day now, I want IM)
When you go back to school Panda?
Wow Numsgil, you really are a tough debugger. Almost reminds me of my last boss.