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Messages - Panda

Pages: 1 ... 3 4 [5] 6 7 ... 31
61
RANT / Re: Pure stupid
« on: July 17, 2014, 06:24:19 PM »
I'm so lost on what you mean here.

62
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 17, 2014, 06:12:24 PM »
Well, I'm thinking about Notepad++ sort of tabs, if you understand me.

63
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 17, 2014, 09:26:37 AM »
Are we going to use any alternate file extension?
EDIT: I'm trying to do a tab control but creating a close button next to each tab seems like it will take a while to do it, so I'm just going to leave it is: with the context menu and shortcut.

64
Suggestions / Re: Weather
« on: July 13, 2014, 12:47:39 PM »
That's a good idea. Rather than just on or off, do you think an intensity modifier would be good?

65
Announcements / Re: Darwinbots 2.47.02
« on: July 12, 2014, 01:10:08 PM »
Spork, I suppose it'll allow you to debug your bot's behaviour without observing each individual one.

66
Announcements / Re: Darwinbots 2.47.02
« on: July 11, 2014, 11:13:35 PM »
Very interesting feature! I like it a lot, I've just never used it.

67
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 08, 2014, 03:21:40 AM »
Yeah, that's probably for the best, I cannot add 2 of them as references, unfortunately, so I guess they're native. I'm not very good at all of this Windows stuff. XD I currently have it

I have quite a lot of refactoring to do as everything is just going into one class while I'm getting used to it. I mean, it is mvp but I don't like the state it is in.

68
Suggestions / Re: Playerbot
« on: July 07, 2014, 07:07:30 PM »
I love cool and kind of useless features like that. Are there custom macros that a user can set? They would be so useful for some things, especially debugging.

69
Simulation Emporium / Re: Mutations in 2.47?
« on: July 07, 2014, 07:04:47 PM »
Sorry, I do not know you yet spork, I've kind of been off line since you've been here. It's a weird place to introduce myself but hey! :D Term time is very stressful for me so I only really get time during the summer months to be part of the community. I hope you're enjoying it here.

70
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 07, 2014, 07:37:54 AM »
Scintilla requires some of its dlls to be in the search path, do you know of any way to get around that otherwise getting it working easily with SVN will be a bugger?

EDIT: I think I've got the basics of Syntax Errors and Sytax Highlighting down, unless you want the different commands separated, but I'm unsure how I'll do that yet, other than doing it all manually.

I'm not going to do the "go to definition" as of yet as that is just going to be a headache and I cannot be bothered with that. XD I'm going to get the other basic features like saving and loading, multiple files open in a tabbed view, getting the error message list to jump to messages, and some basic customisation.

71
Announcements / Re: Darwinbots 2.47.02
« on: July 06, 2014, 07:57:57 PM »
XD Alrighty, then. I have too much IDE going around my head to be thinking about this anyway. :p

72
Announcements / Re: Darwinbots 2.47.02
« on: July 06, 2014, 07:30:10 PM »
Hmmmmmm, maybe, I would have thought it would have worked slightly better if it wasn't so advantageous for them. I'm just wondering whether it is generally giving them too much energy anyway, if this is the case.

73
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 06, 2014, 06:55:24 PM »
Sorry, I didn't make that clear, I've basically done that for everything but the __anon# and other things. Think I have it sorted, though.

74
Darwinbots3 / Re: Programming task (DNA editor)
« on: July 06, 2014, 05:44:21 PM »
Well, I have it highlighting when there is an unknown token but I'm unsure how I'm going to do the others.

75
Announcements / Re: Darwinbots 2.47.02
« on: July 06, 2014, 04:50:17 PM »
I wonder what can be done to punish that. Have you had any ideas for that?

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