Darwinbots Forum
Bots and Simulations => Evolution and Internet Sharing Sims => Topic started by: spike43884 on June 26, 2016, 06:12:23 AM
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For any future internet sims, transfer data as doubles, but only act on them as floating points (even for the machine which created the value being acted upon).
That should make any rounding the same universally, and thus work more reliably.
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Not a bad idea. However the funky way binary files work: You can store a double and read it back as three bytes. So the issues (I think) are not there because the sizes are automatically allocated.
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Not a bad idea. However the funky way binary files work: You can store a double and read it back as three bytes. So the issues (I think) are not there because the sizes are automatically allocated.
Ahh k.
Nvm then.