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Messages - SiriusPrater

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1
Untagged bots / Re: Chariotbot
« on: May 03, 2014, 11:53:50 PM »
After three years, it should be fine.

2
Specialization, Metabolism, Digestions and Env Grid / Re: env grid
« on: May 14, 2011, 10:59:40 AM »
So the egrid was a way of distributing materials as well?

3
Untagged bots / Re: Chariotbot
« on: May 06, 2011, 03:44:49 PM »
I'm attending a vocational class working with servers.  My instructor suggested that we use one of our servers for a Darwinbots competition and database.  However, I only have a few weeks left.  Perhaps I could pass on the job to another classmate.  If you'd like, I could try to push this as an ongoing project.  It seems that it might be a while, though;  we have to get the fiber connectors we ordered and install the cable (I haven't had very much success with fiber connectors).  What say you?

4
Untagged bots / Re: Chariotbot
« on: May 06, 2011, 03:20:11 PM »
Perhaps everyone should resubmit any bot they wish to compete with.  That would make more than a few people upset, but it would allow for a clean bot bank, and, ultimately, some competition.  I know it's easy for me to say that, with only one bot submitted, but we'd all win in the end, I think. 
You said that slime degrades quickly, but I thought the .mkslime command was faulty.  Any bot I've made using slime just poisons itself with waste, and it only reaches 100, the max it can store per cycle.  Am I just using it incorrectly?

5
Untagged bots / Re: Chariotbot
« on: May 06, 2011, 02:49:27 PM »
Why aren't the leagues being ran?  There are a great deal of bots with league designations.  I didn't use a designation for this one because I didn't think it would last in a MB league.  When I used it against the bots provided in the new installer, it was clear that tie feeders have a powerful advantage.  I suppose without the use of slime, that will be the case.  I did try to cheat a little...I made a batterybot that used a veg to create the slime and shared it, but still the slime disappeared the very next cycle. 

6
Untagged bots / Re: Chariotbot
« on: May 06, 2011, 02:11:23 PM »
I'll work on that then.  Sounds good.  Do you think the adaption capability should be removed or changed?  It does seem to weaken the bot.  Interestingly, during long simulations without competition, this bot usually adapts to having either one or two horses, instead of the four it had originally.  At one time, I even remade the bot to allow for the "rider" to carry around an algae battery with it.  While it worked, it did have a great deal of instability, where two MBs became connected by the algae.  My conspec recognition should have handled it.  It could have been a timing problem.  I don't think this bot will be league level.  What do you think?

7
Announcements / Re: New Installer for Darwinbots 2
« on: May 06, 2011, 01:02:34 PM »
Thank you!  It was really helpful, and the newer bots are appreciated.

8
Untagged bots / Re: Chariotbot
« on: May 06, 2011, 12:37:22 PM »
Do you mean I should add 20+ .shootval and venom for guns?  And perhaps some virus/venom/poison protection?

9
Untagged bots / Re: Chariotbot
« on: May 05, 2011, 11:26:05 AM »
Any suggestions on the bot?  Please reply.

10
DNA - General / Re: newbie robot
« on: May 01, 2011, 03:59:51 PM »
Hey Lorgar.  I'd like to help, though I'm not an expert.  The first thing to work on, I think, would be what the bot does when it eye5 sees a conspec.  You could make the bot continue spinning or have them move away from conspecs.  Other than that, it seems to work.  Good luck.

11
Untagged bots / Chariotbot
« on: April 22, 2011, 11:50:48 PM »
This is my first working MB and my first post.  I thought I should share it and see what feedback it gets.  The name is more of a joke than an actual name.  The adaption capability was just added today, so it may have a few bugs, although I did test this bot a few times.

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