Darwinbots Forum
Code center => Darwinbots Program Source Code => Topic started by: peterb on May 04, 2010, 04:42:37 PM
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Some deep background on collision detection math, and how to do it fast; well its from nvidea they benefit from explaining it.
http://http.developer.nvidia.com/GPUGems3/gpugems3_ch32.html (http://http.developer.nvidia.com/GPUGems3/gpugems3_ch32.html)
Although couldnt see the link in the article but the above url reads GPU... and yes its done in CUDA so this routine offloads the CPU !!!!
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Yep, GPUs are really really powerful for a very, very narrow range of problems Physics being one of those problems. I plan to (eventually) leverage CUDA to improve the performance of some of the core algorithms for DB3.