Darwinbots Forum

Code center => Bugs and fixes => Bug reports => Topic started by: Trafalgar on May 12, 2008, 09:25:53 PM

Title: Pond mode doesn't turn on buoyancy?
Post by: Trafalgar on May 12, 2008, 09:25:53 PM
I've turned on pond mode (and set gravity on, since the bots weren't sinking or anything),

Screenshot of General tab of match setup: http://screencast.com/t/SBnncM66BN (http://screencast.com/t/SBnncM66BN)
Screenshot of Physics and Costs tab: http://screencast.com/t/1jbDtxjO (http://screencast.com/t/1jbDtxjO)

I set gravity on and changed the fluid to thick, since pond mode apparently didn't. It didn't change the toroidal/wrapping, or corpse settings either, but I stopped changing things once I saw buoyancy wasn't working.

Buoyancy is definitely either broken or off: I've got bots in the sim who are setting setboy to 2000 (every cycle), and rdboy is staying at 0.

From the console of one of those bots:
Quote
printmem .setboy
 314-> 2000
printmem .rdboy
 315-> 0

robot genes execution: - =not executed
1 executed
2 -
3 -
4 -
5 -
printmem .rdboy
 315-> 0
Title: Pond mode doesn't turn on buoyancy?
Post by: Endy on July 01, 2008, 01:22:17 AM
Got the same bug in mine, pissed me off.   I was hoping to use rdbuoy for sneaky conspec recognition(via memloc/memval), and sadly couldn't.
Title: Pond mode doesn't turn on buoyancy?
Post by: EricL on July 01, 2008, 01:40:11 AM
I'll try to tear myself away from the lake this week.  But the weather here in Seattle is so nice at the moment....