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211
Newbie / Hello.
« on: April 06, 2005, 07:48:51 PM »
nice bot, you should add some body managment to it though, because each time the robot reproduces it loses some of its body to its offspring and as body is linked to the amount of energy it can get from prey it is important to build this up. After a few generations your bots just become quite puny. To build body up use a gene like this

cond
  *.nrg 1000 >
start
  100 .strbody store
stop

this will take a 100 points of energy and convert it into 10 body points, then when energy gets low and you need to get some of it back from body use

cond
  *.nrg 800 <
  *.body 20 >
start
  10 .fdbody store
stop

Too stop other bots tieing to your bot you can use slime, to stop them draining your energy there are some good leach genes out there take a look at some of the top bots there are a treasure trove of ideas there

Quote
Does the number reset to zero when the tie is broken or does it keep going up.

inc increases the number by one each time, its not reset unless you specifically tell it to

to transfer info to the other bot, you use .tieloc to specify the memory location of the other bot that you want to store information too

address .tieloc store

to specify the value to store in that location, use

yourvalue .tieval store

so for example you could use

.repro .tieloc store
20 .tieval store

this stores 20 in the other bots repro and he will spit out a baby

as for transfering genes, Im not sure if that is possible, and you could also add some shooting and targeting to your bot, the more methods of getting energy the better, hope that helps

In DB if you go to help in the toolbar and go to DNA help or use ctrl D, that will give you information on most of the DNA commands, what they do and how to use them

212
Dead-End and Solved Suggestion Requests / If--then--else
« on: April 06, 2005, 06:39:34 PM »
What happened to the changes that you were doing to the combat?

As far as I can tell the limit on slime and shell is still set at 200, is it going to be removed, with the arrival of powered shots?

213
Bot Tavern / SG bot beats Din
« on: April 04, 2005, 05:32:39 PM »
Quote
I decided to halt looking into using delgene to get rid of viruses. Let's just say a simple command of delgene dec was enough cause Din to wipe itself out. I think the viruses will have to be defended against instead of fought directly. :(
I am curious does that mean that you dont think it is possible to detect and delete viruses?

I have just started looking at it and have a few ideas but still far off a working system

214
Off Topic / Search
« on: April 04, 2005, 09:33:07 AM »
Why is the search on the forum not working? It says it has been taking offline by the administrator, any particular reason for this?

215
Newbie / How did you find DarwinBots?
« on: March 23, 2005, 07:36:57 PM »
I came across it on underdogs as well, took a look at it, gave up, found it again on my hard disk 6 months later  :)

216
Off Topic / MP where are you?
« on: March 23, 2005, 07:27:21 PM »
were obviously not as "cool" over here  :unsure:

217
Off Topic / ½night ½day
« on: March 20, 2005, 04:58:54 PM »
Happy Birthday  :clap:  :clap:  :clap:

218
Newbie / AZPaul Intro
« on: March 20, 2005, 04:52:38 PM »
If you dont want to look at the graphs just close the window and then when you want to see it open it up in DB again, never found that much of a problem and I think the graphs are pretty useful to monitor simulations

219
Bot Tavern / Excalibur
« on: March 14, 2005, 07:21:33 PM »
Well ive changed a few numbers and it seems to be someway back to its former self, will take a more detailed look later, you can get the new version in the bestiary

220
Bot Tavern / Excalibur
« on: March 14, 2005, 06:45:02 PM »
which excalibur? works fine in the version I got but that might be a bit old, ill pm you for a newer version and take a look

221
Off Topic / Genesis, 2001, and Darwin
« on: March 08, 2005, 05:14:25 PM »
Most christians I meet say that God is perfect, but if this true, does this mean God has no needs or wants?

and If so why did he create the world, if he had no need or want of it?

If this is not true and God does have wants and needs, isn't this a flaw and so therefore God is not perfect?

222
Off Topic / Finaly 3.0 is somewhat out (and stuff)
« on: March 07, 2005, 08:38:47 PM »
Myabe its possible but in a fight it would take to long most battles dont last that long and robots have a relatively short life span, if each robot maps its own area, it then has too share it with other bots, and given that a bot can cross the screen in like 25 cycles, it wont be accurate at all, only use you could do is maybe map enemy bot concentrations in different parts of the screens, but I dont really see what use that information could serve your bots, plus the whole idea is a massive undertaking for what I see as no gain,  but if you can get it to work, fair play to you.

I think its much more interesting having bots maybe group together at a particular location or just keeping close too one another for protection in numbers, this might work quite well against single bots, if helios charged straight through one of the groups it could possibly mo them all down, who knows. Another interesting thing is just having bots assesing there target, for example are they bigger than me should I keep away like  DIN with Helios, or should we team up to take big bots down, should I build up or reproduce fast, what is the best strategy to defeat my enemy. Having a bit of comunication between bots too co-ordinate information. If I wasn't snowed under with work I would maybe do some more work on my bots, but such is life that wont be for a while  :(

223
Off Topic / Finaly 3.0 is somewhat out (and stuff)
« on: March 07, 2005, 06:35:45 PM »
I think trying to create a sort of map is impractical and wouldn't work in reality, but some sort of group bot behaviour would be an interesting area to investigate not sure how much of an impact it would have on improving bots in the league though.

224
The Gene depository / New ID system
« on: March 07, 2005, 02:50:27 AM »
The code might not get changed but Helios certainly will  :D

but yeah cool idea

225
Dead-End and Solved Suggestion Requests / Programming 3.0 update
« on: March 05, 2005, 06:30:10 AM »
yeah the automated leagues are really fantastic  :)

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