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Messages - fulizer

Pages: 1 ... 9 10 [11] 12 13
151
Bot Tavern / tie feeder
« on: December 07, 2007, 09:00:44 AM »
I did thanks for that

152
The Gene depository / Counterattack gene
« on: December 07, 2007, 08:49:14 AM »
using memory shots would be amazing woth this if you used it to turn bot thats shooting you around it would not be able to see you and wou would be able to get away.
hmm ill put that in a veg

153
Newbie / Don't understand the DNA
« on: December 07, 2007, 08:40:27 AM »
Quote from: Peter
Quote from: fulizer
it is smarter to edit existing genes than to make your own. unless you need to
Even if you want to do that, a smart move is to know how they work, else you could edit and look if it performs better, but a trial and error method is taking more time then actual learning the dna.
true
lol quote in a quote

154
DB Art / DB Video
« on: December 07, 2007, 08:38:55 AM »
Quote from: Endy
Found a very nice (and free) screen recorder
so can you give us a link to it or something

155
DB Art / DB limricks
« on: December 07, 2007, 08:36:34 AM »
woah amazing

156
RANT / Who would you vote for...
« on: December 07, 2007, 08:34:39 AM »
I canot vote for I are too young

157
Bot Tavern / tie feeder
« on: December 07, 2007, 06:25:08 AM »
I was thinking about making a lamebot (doesnt move) leach tie feeder it would hunt by spinning and then when it sees something it would shoot the tie then feed of it.
it coukd also use the tie to send a virus that cears its genes to that it doesnt fight back.
anyway what genes should I use to do this

158
Bot Tavern / Incomplete constructed Mb individuals?
« on: December 07, 2007, 06:21:07 AM »
if your trying to make some structured mb thats arnt kust straigt lines ask Py they have some idea about activating certain genes if they have a certain id given to them bu their parents (in the cas of ants that would be the queen ant)

159
Untagged bots / a (kinda) suckish plant
« on: December 07, 2007, 06:18:21 AM »
'DOOOOOOOOOOOM!!!!
'by fulizer
'has (nearly) every kind of defence there is

' poison
cond
 *.poison 500 <
start
 50 .strpoison store
stop

' shell
cond
 *.shell 250 <
start
 100 .mkshell store
stop

' slime
cond
*.slime 90 <
start
100 .mkslime store
stop

' reproduction
cond
  *.nrg
  6000
  >
start
  50
  .repro
  store
  10
  .aimdx
  store
stop

' counter attack
cond
*.shflav 0 !=
*.shflav -2 !=
start
1256 *.shang sub .aimshoot store
16 .shootval store
628 .shoot store
0 .shflav store
stop

end

160
Bot Tavern / Intelligent Plant
« on: December 07, 2007, 06:16:37 AM »
Quote from: PurpleYouko
There have been a few multi-cellular plants designed but nothing with any real structure.

There has been talk of making plants with roots, trunks, branches and leaves but so far nobody has made one. It is certainly an area that could use some development.
you should you made working ants so plants should be easy

161
F1 bots / puddingus offendicus
« on: December 07, 2007, 06:11:10 AM »
thank you also im not out to get more posts all it does is give you more stars and what the hell does that do?
also lets keep it online I will add some new stuff too

162
F1 bots / puddingus offendicus
« on: December 06, 2007, 06:25:40 AM »
can someone close this topic I dont what it to be on anymore I understand it had been stolen and that this complete bot was in fact a way to find out how simple changes to the genes can make larger differences
anyway close this topic someone

163
Tips and Tricks / Vision and Turning
« on: December 06, 2007, 06:23:52 AM »
wow I cant think af anuything like that
I can barly make bots
my best one so far has been penalised by peter for being like wassisname
so ill make a veg

164
Tips and Tricks / What do the different Internet Mode icons indicate?
« on: December 06, 2007, 06:21:55 AM »
Quote from: Peter
Could there instaed of a maximum of 9 in the out-folder, be there be a higher maximum set up maybe 15 or 20. And every syn-time be 10 uploaded and the rest being send back to their own sim.

This could take a little time-warping for some bots. It means old bots will be set between the newer to test evolution a little.
wow good idea

165
Tips and Tricks / Hibernation
« on: December 06, 2007, 06:20:05 AM »
Quote from: Peter
Quote from: fulizer
try making a gene that makes it go back to normal if its energy drops faster than a certain rate
that would wake it up if it were attacked
You have read the thread?

Wow you're really trying to bring your post-count up.
why do you hate me?
a bit off topic I know but really why do you hate me?

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