Darwinbots Forum

Bots and Simulations => Bestiary => Multi-Bots => Topic started by: Jez on January 11, 2007, 08:09:35 AM

Title: Group Maind (MB)(K0zm0)-15.08.04
Post by: Jez on January 11, 2007, 08:09:35 AM
Code: [Select]
'Topic: Interesting group behaviour
'kOzmO
'Group Mind Multi-Bot
'Made by k0zm0
'15.aug.2004
'For version 3.23
cond
*.robage 50 =
start
20 .stifftie store
1256 rnd .aimsx store
999 rnd .out1 store
999 rnd 70 store
stop

cond
*.eye5 0 >
*.in1 *.out1 =
*.refeye *.myeye =
*.numties 0 =
start
*.refaim .setaim store
stop

cond
*.eye5 30 >
*.in1 *.out1 =
*.refeye *.myeye =
*.numties 0 =
start
*70 .tienum store
*70 .tie store
stop

cond
*.multi 1 =
*.aim *.refaim !=
start
0 .fixaim store
stop

cond
*.eye5 20 >
*.refeye 0 !=
*.refeye *.myeye !=
start
-1 .shoot store
stop

cond
*.in1 0 =
*.refeye 0 =
*.eye5 30 >
start
*.out1 .shootval store
.out1 .shoot store
stop

cond
*.refnrg 1000 >
*.in1 *.out1 =
*.refeye 0 =
*.eye5 30 >
start
-1 .shoot store
stop

cond
*.in1 0 !=
*.in1 *.out1 !=
*.refeye 0 =
*.eye5 30 >
start
-1 .shoot store
stop

cond
*.in1 *.out1 !=
*.refeye *.myeye =
*.eye5 30 >
start
*.out1 .shootval store
.out1 .shoot store
stop

cond
*.vel 10 <
start
10 *.vel sub 2 div .up store
stop

cond
*.nrg 6000 >
start
50 .repro store
stop

end