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Messages - Ammeh

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61
Off Topic / Re: Happy birthday Numsgil
« on: August 25, 2010, 06:00:06 AM »
Happy birfday nums :)

62
Biology / Re: Microbes survie prolonged exposure to space
« on: August 23, 2010, 07:38:42 PM »
so when do you reckon they'll make a genesis bomb and we all become gods?  :P

63
Off Topic / Re: Starcraft 2
« on: August 18, 2010, 08:17:13 AM »
as above ^

dunno if I'll play online though, online RTS tends to end up as a rush of mediocre troops until the enemy is dead.

64
Announcements / Re: Darwinbots 2.44.06 and Darwinbots IM 1.1.01 Released
« on: August 15, 2010, 07:16:47 AM »
Awesome :D

65
As testing for the new posion system, I created a variation of Alga Minimalis that created a poison that put 314 into aimshoot, so bots that were poisoned by it would be unable to shoot forward until the poison wore off. I'd previously written a new version of Animal Minimalis that could use body when it's nrg was low, and I put that in the sim with the new algae.

Initially, the population of Animal minimalis dropped as it was barely able to feed. I came back two hours later to find the population once again thriving. Confused, I looked at the best bot's DNA only to find it'd evolved to use body shots instead of nrg shots, as body shots don't trigger poison!

I was just impressed at evolution dealing with the new hurdle, so I thought I'd share :)


66
Suggestions / Re: Poison: underpowered
« on: August 13, 2010, 08:46:52 AM »
Perhaps it'd be possible to make poison dwindle over time, like slime does. That way there is a definite difference between poison and venom. Venom is offensive and ready so long as you've stored some; Poison is defensive and must be maintained to work.

67
Suggestions / Re: Poison: underpowered
« on: August 12, 2010, 06:40:04 AM »
But shell performs the exact same function, reducing the damage taken. I'm not saying we should completely change how poison works, just allow it to use a value instead of 0. There are practically no variables that when set to 0 are harmful.

68
Suggestions / Re: Poison: underpowered
« on: August 11, 2010, 05:41:06 AM »
The reason I suggest changing functionality is because, frankly, it's useless in it's current state.

69
Suggestions / Poison: underpowered
« on: August 10, 2010, 08:23:08 PM »
It seems to me that poison is massively underpowered. There seems no reason why it shouldn't be at least as powerful as venom. What are your thoughts?

70
Updated to reflect new hack.  :happy:

71
Announcements / Re: CAUTION: ROADWORKS UNDER WAY
« on: July 28, 2010, 08:21:05 PM »
Okaydokey  :P It seems everything is working  :happy:

Have fun :D

72
Announcements / Re: CAUTION: ROADWORKS UNDER WAY
« on: July 27, 2010, 09:55:21 AM »
I'm on F1 costs, field size 48000x64000, mutation rates 100 cycles at 16x, 1000 at 1/16x. Sun toggles every 1000 cycles.

73
Announcements / Re: CAUTION: ROADWORKS UNDER WAY
« on: July 27, 2010, 09:24:42 AM »
Oh sorry, should have explained. If you're running multiple sims, it allows you to choose which one to collect data from. So you can have one hack running for one sim, sending data to the server about that sim, and another hack running for another sim, doing the same.

74
Announcements / CAUTION: ROADWORKS UNDER WAY
« on: July 27, 2010, 08:59:03 AM »
Hey all :)

Just letting you know what me and Shasta have been doing to Internet Mode.

Shasta's put a whole bunch of new features in the IRC bot, including a command that tells you how other people's sims are doing. Shasta's work is still underway, bugfixing and whatnot, but should hopefully be done soon :)

Meanwhile, I've been writing a whole bunch of updates to the hack program. Mainly to support Shasta's updates, but also adding compression to the bot files. This will make uploading and downloading a whole lot faster. You can pick up the new hack here: http://www.darwinbots.com/FTP/DarwinbotsIM.exe

IRC is all alive again, and pretty soon everything should be working flawlessly! :) All we need now are your sims ;)

Just a note: You must be running version 2.44.04 to properly use the features. It will work with other versions, but it wont be able to share any of your sim info. http://www.darwinbots.com/FTP/Darwin2.44.04.exe

EDIT: Put in the link to the new version. - Shasta

75
Simulation Emporium / Re: Clockwise Alga
« on: July 26, 2010, 08:55:09 PM »
why thankyou :3  :P

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