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Messages - triclops200

Pages: 1 2 [3]
31
Interesting behaviour bots / A_Packus_Toxus
« on: September 13, 2009, 02:04:15 PM »
I have a better version called a_packus_ultimas... it is pretty good since I started playing darwin last week.
Code: [Select]
'Animal_Packus_ultimas
'By: Triclops200
'Hunts in packs
'has toxin to stop
'enemy shots
'tie feeds and it is tie resistant
'beat Devincio_Eversor in all rounds

cond
*.nrg 10000<

start
3 .up store
stop

cond
 *.eye5 0 >
 *.refeye *.myeye !=
start
 *.refveldx .dx store
 *.refvelup 30 add .up store
stop
cond
 *.robage 0 =
start
 .shoot .vloc store
 -2 .venval store
14 56 store
stop

cond
 *.eye5 0 >
 *.refeye *.myeye =
start
 *.refveldx .dx store
 *.refvelup 30 add .up store
stop
cond
 *.eye5 50 >
 *.refeye *.myeye =
start
 *.refvelup .up store
stop
' Gene 2 Eat Food
cond
 *.venomcounter 19 >
start
 50 .shootval store
 -3 .shoot store
 0 .venomcounter store
stop
cond
 *.eye5 50 >
 *.refeye *.myeye !=
start
 .venomcounter inc
-1 .shoot store
100 .tie store
*55 .readtie store
 *.refvelup .up store
stop

cond
 *.poison 500 <
start
 50 .strpoison store
stop
cond
 *.robage 0 =
start
 .shoot .ploc store
stop
cond
*.numties 0 >
start
-1 .tieloc store
-1000 .tieval store
*.tiepres .tienum store
stop
' Gene 4 Reproduce
' Gene 3 Avoiding Family
cond
 *.eye5 0 =
 *.refeye *.myeye = or
start
 314 rnd .aimdx store
stop
cond
 *.venom 500 <
start
 50 .strvenom store
stop
cond
 *.nrg 20000 >
*.eye5 30 <
start
 10 .repro store
140 rnd 140 add .aimsx store
stop
cond
*.slime 90 <
start
100 .mkslime store
stop
Cond
*.trefeye *56 =
start
*55 .deltie store
stop
end

32
Interesting behaviour bots / A_Packus_Toxus
« on: September 08, 2009, 01:34:27 PM »
this is an interesting one.
it forms packs, is poisonous so no one can shoot at it, and it inject's venom which makes it's prey shoot energy.
partially based on a_minimalis. has one downside, commonly mutates to kill its own breed, kills I flamma 30 to 5. also requires lots of energy but is very efficiant.
Code: [Select]
'Animal_Packus
'By: Triclops200
'Hunts in packs
'has toxin to stop
'enemy shots
'easliy mutates into a
'thing shoots their own breed.

cond
 *.eye5 0 >
 *.refeye *.myeye !=
start
 *.refveldx .dx store
 *.refvelup 30 add .up store
stop
cond
 *.robage 0 =
start
 .shoot .vloc store
 -2 .venval store
stop
cond
 *.eye5 0 >
 *.refeye *.myeye =
start
 *.refveldx .dx store
 *.refvelup 30 add .up store
stop
cond
 *.eye5 50 >
 *.refeye *.myeye =
start
 *.refvelup .up store
stop
cond
 *.venomcounter 19 >
start
 50 .shootval store
 -3 .shoot store
 0 .venomcounter store
stop
cond
 *.eye5 50 >
 *.refeye *.myeye !=
start
 .venomcounter inc
-1 .shoot store
 *.refvelup .up store
stop

cond
 *.eye5 0 =
 *.refeye *.myeye = or
start
 314 rnd .aimdx store
stop
cond
 *.poison 500 <
start
 50 .strpoison store
stop
cond
 *.robage 0 =
start
 .shoot .ploc store
stop


cond
 *.nrg 20000 >
start
 10 .repro store
stop
cond
 *.venom 500 <
start
 50 .strvenom store
stop
end

Pages: 1 2 [3]