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Messages - Ammeh

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31
Darwinbots Program Source Code / Re: Re-writing DB in JAVA
« on: January 11, 2011, 07:20:22 AM »
I reckon I probably get  a web interface for Azimuth going... Let me see what I can cook up.

32
Darwinbots Program Source Code / Re: Re-writing DB in JAVA
« on: January 07, 2011, 08:44:11 AM »
Alright, I'm convinced. Working on DB3 would be better than wasting my time in java.

I reckon we should set a deadline and really get it going though. like, 6 months tops to get everything together and have a working version to show...

33
Darwinbots Program Source Code / Re: Re-writing DB in JAVA
« on: January 06, 2011, 05:12:54 PM »
I'm a little drunk, so this might not make that much sense. I'll revise it if it's unclear.

What about if we draw a flowchart style thing of what DB2 actually does. Like, in general, what's processed. In each of those processes, what happens? etc etc

Then build the program again from scratch.

Less porting the code, more porting the function.

34
Darwinbots Program Source Code / Re: Re-writing DB in JAVA
« on: January 06, 2011, 02:27:23 PM »
DB3 isn't finished though :|  Plus I think we can pretty much ignore most of the code of DB2 and rewrite it.

the reason I say java is that it doesn't require messing about with to work on other OS's. Mono is nice and all, but I'd rather not have to install a bunch of libraries to make one thing work. Pretty much everybody has java.

35
Darwinbots Program Source Code / Re-writing DB in JAVA
« on: January 06, 2011, 12:28:22 PM »
 :blink:

No, really. Converting procedural code into object orientated.

Somebody want to lend a hand?

Also, if we could get a SVN set up for it, that'd be sweet.

36
Off Topic / Re: Just letting you know I'm still alive!
« on: December 19, 2010, 08:18:10 PM »
Do we have a release binary yet? I'm bored dammit :|

37
Off Topic / Re: Just letting you know I'm still alive!
« on: December 07, 2010, 03:07:29 AM »
Congrats on not dying.  Keep up the good work  :happy:

Thank you darling, I try, I do. :P

38
Off Topic / Just letting you know I'm still alive!
« on: December 06, 2010, 08:09:00 AM »
Hooray, I didn't die, life just got real interesting lately, I should be in IRC soonish :)

What's the status on the new veg system?

39
Bug reports / Re: Bug on 2.1 setup
« on: November 08, 2010, 03:16:13 PM »
Try redownloading the setup, sound like it got corrupted. Make sure it downloads it again, and not just using the cached version.

40
Suggestions / Re: Chloroplasts
« on: October 22, 2010, 03:37:00 PM »
in theory, new veg will just evolve :P

41
Suggestions / Re: Chloroplasts
« on: October 19, 2010, 02:20:02 AM »
sounds good to me =] anyone not want that?

42
Suggestions / Re: Chloroplasts
« on: October 16, 2010, 04:47:07 AM »
I think .setveg sounds best to me, except for bot being permanently fixed. It should be alowed to floot around.

By float around, do you mean "not fixed, but not able to drive itself either", or that movement should be like a normal bot?

43
Suggestions / Re: Chloroplasts
« on: October 15, 2010, 07:34:51 AM »
anybody?

44
DNA - General / Re: question about evo bots..
« on: October 14, 2010, 03:05:44 AM »
nahuh Shasta, there's a setting in the Recording tab that says "Restart when bots are dead". That restarts the whole sim though instead of just reseeding the bots :\

45
Bugs and fixes / Re: DBIM error
« on: October 08, 2010, 05:04:25 AM »
oh and

Code: [Select]
input .lzma is too short

   at SevenZip.Compression.LZMA.SevenZipHelper.Decompress(Byte[] inputBytes)
   at DarwinbotsCLIM.Program.Run(String inbound, String outbound, String name, Int32 pid, DarwinbotsVersion dbv)
   at DarwinbotsCLIM.Program.Main(String[] args)

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