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Messages - Ulciscor

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376
DNA - General / Autotroph Network
« on: June 07, 2005, 09:32:32 PM »
Argh how do I get them to turn to find more reproducing room when they are tied?! This is so annoying lol all they do is slightly revolve clockwise then anticlockwise really quickly.

377
DNA - General / Autotroph Network
« on: June 07, 2005, 09:23:49 PM »
Lol sorry I keep forgetting this crazy inverse notation!! And for some mad reason I thought the number after the custom variable name was the value you wanted to initially store in that location. And also sorry for all the idiotic typing mistakes I made. Don't you ever get fed up of pointing out such totally stupid problems lol?

Thanks a ton!!

378
DNA - General / Autotroph Network
« on: June 07, 2005, 09:16:41 PM »
So should I leave it was it is or try to work around it? Cos it's really messing the thing up lol.

379
DNA - General / Autotroph Network
« on: June 07, 2005, 08:52:36 PM »
Well just testing this resulted in the veggies being unable to revolve to reproduce as the ties hardened. Not good. Not really sure what to do so I'll try a few things.

380
DNA - General / Autotroph Network
« on: June 07, 2005, 08:08:04 PM »
Hey as you might have read I'm trying to make a veggie that links to nearby family members and monitors their energy levels, sending energy via ties when they fall below a certain level. I'm hoping this could be the precursor for a multibot that could actually move around and consume other bots.

Anyway this is what I have so far, I have a feeling it is grossly inefficient and bug-filled so can someone help please??

'Start Genome

def tie1 0
def tie2 0
def tie3 0

'Gene1:

cond *.nrg 6000 >
start
50 .repro store
15 .aimdx store
stop

'Gene2:

cond *.eye5 0 !=
        *.refeye *.myeye =
          .tie 0 =
start
1 .tie store
inc .tie1
stop

'Gene3:

cond *.eye5 0 !=
        *.refeye *.myeye =
          .tie2 0 =
start
2 .tie store
inc .tie2
stop

'Gene4:

cond *.eye5 0 !=
        *.refeye *.myeye =
          .tie3 0 =
start
3 .tie store
inc .tie3
stop

end

All this does is make 3 ties and reproduce though. I don't know how to make a bot check to see if a tie still exists or not.
This is harder than I thought lol.

381
Biology / Neural networks using bots
« on: June 07, 2005, 07:44:00 PM »
Hey again lol. I've been trying to work out the DNA for this plant guy but it's quite awkward so I've posted it in the DNA help section. Could you mosey on over and take a look plz?? Thanks!

382
Biology / Neural networks using bots
« on: June 07, 2005, 06:11:38 PM »
I have looked through all the commands etc and have found stuff like readtie but have no idea how to use it... where does the tie ID go if I wanted to read from a tie? Is it something like

(tieidhere) .readtie store
*.trefnrg (variablename) store

to read energy from a bot tied with tie ID (tieidhere) and store the result in (variablenamehere)?

383
Biology / Neural networks using bots
« on: June 07, 2005, 05:39:05 PM »
Argh is that about simple harmonic motion? I think I get what you mean, it's like a pendulum stop swinging because of air resistance sort of thing and I need a way of stopping the exchange of energy continuing forever.

I have looked and can't find any referral to how to send data via ties or anything like that, does anyone know the location of the help files for this?

384
Biology / Neural networks using bots
« on: June 07, 2005, 03:36:33 PM »
OK well I have an idea for the energy sharing network but I don't know if it is overcomplicated or if it will even work.

I was thinking every time a new bot is born it bonds to the nearest 4 relatives and generates a random number for itself, from a suitable large range. So each bot in the net would hopefully have a unique ID.
So when a bot's energy is below a certain value, it would send it's ID to the attached relatives. They would then send out the ID to their attached relatives. Then when a bot receives an ID that is not the same as its own it would send some energy to all attached relatives. When a bot received energy and it hasn't got the same ID as the one it received it would send the energy out on all connections again.

Now I read what I have written I've just realised the whole thing could get stuck in a loop with the same bots sending each other energy all the time without it getting to the right bot.

Help!!

385
Biology / Neural networks using bots
« on: June 07, 2005, 02:58:06 PM »
OK [Num] thanks I think I'll mess about with them now and see what I can find out!

386
Biology / Neural networks using bots
« on: June 07, 2005, 02:49:49 PM »
Cool! The thing is I don't fully understand the dynamics of ties yet... I know they transfer information etc but I don't understand all this aligning and stuff.

Wouldn't we in effect have to get all the bots to swarm in the same direction? Or would the bots in the lead drag the others behind them?

Is there a link I can go to to have the more advanced features of ties explained or something please? 'Cos I'm sort of flying blind at the minute lol!

387
Biology / Neural networks using bots
« on: June 07, 2005, 02:36:02 PM »
OK just had an idea, what about a network of veggies where a veggie whose energy is below a threshold sends a signal into the net and the others respond by sending energy to it. Like a bucket brigade system.
Also maybe if a lot of the veggies are under attack they could notify the net to move or maybe shift so that the weaker veggies are on the inside of the net.

I also had another idea about making a macrophage style organism which enveloped other bots and killed them either with shots or ties. This would be cool because the net would function as a body and as a brain at the same time. What do ya'll think?

B) Ulciscor B)

388
Biology / Neural networks using bots
« on: June 07, 2005, 12:53:19 PM »
I think that's the problem, there seems to be no situation where this would be useful :(

Someone help! Lol

B) Ulciscor B)

389
Off Topic / Want to earn 1000000 USD?
« on: June 07, 2005, 12:45:39 PM »
Lol are the CS people all in denial? Thanks for this tip I will be prepared now.
At least they have their computers to talk to.  :rolleyes:

B) Ulciscor B)

390
Biology / Neural networks using bots
« on: June 07, 2005, 12:42:31 PM »
As far as I know a neural net is a set of idiots each with a certain function, and information passes through the network and is modified and acted upon by the 'neurons.' So I just envisaged a load of bots tied together sending information via the ties, then performing operations on the information until an action is performed.
As for how to code it, I do not as of yet have any idea lol. I am reading about nets right now though so hopefully I will have some good ideas soon.

B) Ulciscor B)

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