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Messages - happyhamsterchan

Pages: 1 [2] 3 4 ... 8
16
Internet Mode Commentary / multiple IMs?
« on: May 16, 2010, 09:42:34 AM »
So, guys, I threw in ffs cuz it said "F1 IM", but now my computer runs at an avg of 0 cycles per second. Could we make another IM? maybe an f3 IM for me sporebot and stuff, and an F2 for the pigs? It shouldnt be too difficult with the im hack, amirite?

17
Untagged bots / upgraded sporebot
« on: May 16, 2010, 09:32:22 AM »
300 kCycles, dominant strain has 4 mutations, still demonstrates spore-formin behaviour

EDIT:

Their behavior seems to have changed, now they dont stay at a single veggy for very long, quickly turn away and go to another one, perhaps to avoid the crowds that surround the veggies

also babies dont shoot off any more, they just hang onto the parent a long distance away, perhaps to wait for the parent to find food while it hitches a ride?

18
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 09:24:25 AM »
I LOVE C++!!!

So, when I found out about DB2.5, I was happy. Where can I get the source? How far along is the development? Is there a gui and stuff?

19
Untagged bots / upgraded sporebot
« on: May 16, 2010, 09:00:27 AM »
ran for 100 kCycles w/o mutations, size 1 sim, 50 veggies, it survived well with a pop of ~100. Then ran for 100 kCycles with 1/32 mutation rate, still holding at ~100 population. Will continue sim till something interesting happens...

20
Untagged bots / upgraded sporebot
« on: May 16, 2010, 08:28:01 AM »
This one is based off of E. Comesum, though I found that the avoidance gene isn't that good, so I removed it, oh well... It's probably real fragile anyway...

So, its main method to counteract cannibalism is to send its offspring off as "spores" to go to distant places. It's workin, so far. Its meant for evosims. Here's the code:

21
Bot Challenges / Building Bots
« on: May 14, 2010, 08:52:26 PM »
so kinda like the building block algae are, like, sand and stuff, amirite? to build **** out of? Sounds ****ing cool

22
Darwinbots3 / Help with the code
« on: May 14, 2010, 08:50:28 PM »
**** yes! Finally!!!!!

I wont always be at the computer, but I'll be lookin for you.

23
Simulation Emporium / Numsgil's zerobot sim
« on: May 14, 2010, 04:08:44 PM »
what about now?

24
Internet Mode Commentary / New IM Commentry Thread
« on: May 14, 2010, 02:28:45 PM »
heheh, maybe I shouldn't have released all those fruitflies, now no-one can run a sim... heheh... billy could you upload your latest swatbot for us?

25
Untagged bots / sporebot
« on: May 14, 2010, 12:10:33 PM »
I thought my tie deletion gene already works?

26
Untagged bots / sporebot
« on: May 13, 2010, 09:19:35 PM »
OK, my first bot... It's a. minimalis, but when it reproduces it sends its offspring everywhere kinda like they're spores

27
Bot Tavern / The amazing wikibot
« on: May 13, 2010, 05:04:23 PM »
but even when some of those conditionals are satisified, notihing is being stored

28
Bot Tavern / The amazing wikibot
« on: May 13, 2010, 04:07:42 PM »
it should at least do something though, right?

29
Internet Mode Commentary / New IM Commentry Thread
« on: May 13, 2010, 01:10:31 PM »
ya dude, 4 surez

30
Bot Tavern / The amazing wikibot
« on: May 13, 2010, 12:48:27 PM »
I ran it in DB, it dont do nothin

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