Darwinbots Forum

Code center => Bugs and fixes => Topic started by: Peksa on April 25, 2008, 02:46:39 PM

Title: Random ties at total population 9999 RESOLVED 2.43.1k
Post by: Peksa on April 25, 2008, 02:46:39 PM
The picture and topic should say it all.

EDIT
Sigh, but they didn't. The ties disappear the next cycle and don't seem to cause any movement in the bots.
Title: Random ties at total population 9999 RESOLVED 2.43.1k
Post by: Numsgil on April 25, 2008, 04:39:41 PM
It might be something to do with hitting the robot array limit, and forcibly killing a bot to make room for a new one.  That would be my guess anyway
Title: Random ties at total population 9999 RESOLVED 2.43.1k
Post by: EricL on April 25, 2008, 08:07:04 PM
That's what's happening.  I'll raise the limit next drop.
Title: Random ties at total population 9999 RESOLVED 2.43.1k
Post by: EricL on May 07, 2008, 02:43:19 PM
Fixed in 2.43.1k

The rob array now sizes dynamically.  The limit on number of bots in a sim has been completly removed.  Should also reduce the working set for smaller sims and help performance on computers with smaller amounts of RAM.