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Topics - PermanentMarker

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Newbie / what's a bot made off
« on: July 14, 2006, 06:51:47 PM »
The funny thing is I had programming ideas much the same like this program.
Altough some differences mainly the bots, and I'm confused about it.
I mean I've read many articles by now but it's still hocus pocus manuals.

Isn't there any good manual about first all the kind of inputs we have (and where they are located)
so .eye5 is in front (I believe) but how many eyes are there 8 9 or 10 or ????

Next there are a lot of referals to memory locations some seam to have functions too.
Well to say it simply how does the skeleton look like, what is the adres range and which adres boxes are for wel .eyex of for movement or just for calculation storage of memory valuse for own formula's.

Next part what's the instruction set or the math used here.
Simply a turn 90 degrees is like....
A turn of n degrees by a variable is notated as ....
this brings me to the math part, what functions are out there ?

And are there specialities involved like for example shielding / poisening / camouflage /sleeping  etc.
How are they notated.

I think the project lacks a bit fundamental explaining.

(the worst explain I saw someone posting a part of vb6 code only...)

If you want to get momentum (people liking this) I think a good documentation is essential.

Perhaps a little application to write down your own bot trough a GUI.
I could create such GUI but cann't do it as it a bit to much of hocus pocus currently, altough I like the idea (as I had this myself too)

so anyone out there is there a real complete explanation of this software?
As I don't want to spend a week to understand this by combining 10 articles.

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