Darwinbots Forum
Bots and Simulations => Bot Tavern => Topic started by: NotLegalTender on January 17, 2014, 11:29:04 PM
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Is it possible to envenomate a bot through a tie? I'm trying to finish up my parasitic algae bot, and I want it to inject venom into another bot that it ties to, to paralyze it, and prevent it from escaping.
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no i don't think so but that would be cool if you could. you can turn towards the tie and shoot venom and with a few more tricks maybe i think it would be similar. if you do find a way i know i would be using it. :D
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Also I need a tutorial on conspec recognition, because I cannot get my parasitic algae to not tie to each other. I have implemented slime and yet they keep trying to tie to each other.
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try an out and in to do it like
start
5 .out1 store
stop
cond
*.in1 5 !=
start
1 .tie store
stop
so it will tie only if the other bot doesn't have 5 in .out1
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I managed to figure that out before you posted that.
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lol well it is a good idea though i can't get it to work in my bots very well because they evolve out of it too quicky and end up destroying them selves. :glare:
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lol well it is a good idea though i can't get it to work in my bots very well because they evolve out of it too quicky and end up destroying them selves. :glare:
exactly why you need .inspectdscndant & .inspectdnasmlrty - 1st one inspects if theyre directly related to you (parent, grandparent, child, greatgrandparent...but doesn't include cousin or uncle or aunt!) AND 2nd inspects how close % their DNA is to you,
But those 2 commands were 'said to be' overpowered.