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Evolution and Internet Sharing Sims / Idea: Evolving puppeteer genes
« on: May 01, 2008, 04:27:31 AM »
I think that mod for negative values returns negative. Ie. -23 5 mod would be -3.
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Why would synchronized behaviour pose a problem? Besides, you can always make your custom timer.
cond
*.robage 20 10 rnd sub mod 1 =
start
stop
would this work
okay what kinda computer are all of you running?
it did help like EricL suggested to make the room larger but only for a bit. it locked up after 1000 offspring and about 4 seconds...
theres no time to see if its "more advantagous" because it just freezes.