cond *.robage 7500 < *.robage 10 > *.eye5 20 > *.reffixed 0 = start 10 .shootval store -2 .shoot store stop cond *.robage 2 mod 0 = *.robage 7500 < *.robage 10 > *.eye5 20 < *.reffixed 1 = or start 628 rnd .aimdx store 100 .shootval store -2 .shoot store stop cond *.robage 10 < start 100 rnd .aimdx store 0 .fixpos store '-1000 .up store stop cond *.robage 10 = start .fixpos inc stop cond 1000 *.robage > start 50 .repro store stop cond *.robage 7500 = start 0 .fixpos store 1221 .eye5width store stop cond *.robage 7500 > *.eye5 0 > start *.refveldx *.body mult 1000 div .dx store *.refvelup *.body mult 1000 div 30 add .up store stop 'Commit Suicide when old cond *.robage 7600 > start .backshot inc 1000 .shootval store -2 .shoot store stop 'cond '*.robage 7500 > '*.eye5 10 > 'start '-6 .shoot store '*.refvelup *.body mult 1000 div .up store 'stop cond *.eye5 0 = *.robage 7500 > start -5 rnd 5 rnd add .aimdx store 100 .up store stop cond *.body 1000 > *.robage 7500 > start 100 .fdbody store stop '11 Feed - Lock and load on the victim cond *.eye5 0 > ' *.eye4 *.eye6 = *.numties 0 = *.robage 7500 > start 77 .tie store 77 .tienum store ' *.refvelup .up store ' *.refveldx .dx store ' *.tieang 90 sub .aimsx store ' -6 .shoot store stop '12 Feed through Tie cond *.numties 0 > *.robage 7500 > start *.tiepres .tienum store 1000 .tieval store .tieval .tieloc store stop end