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Topics - Jez

Pages: 1 ... 13 14 [15] 16 17
211
Short bots / First bot (4G)(Jez)-04.03.04
« on: December 02, 2006, 03:08:50 AM »
Code: [Select]
'Topic: Short-bots thread 
'Jez

cond
*.nrg
6000
>
start
25
.repro
store
stop

cond
*.eye5
0
>
start
10
.up
store
-1
.shoot
store
stop

cond
*.eye5
0
=
start
150
.aimdx
store
'***removed from first bot
' 10
' .up
' store
stop

'***added to first bot
cond
*.refeye 3 =
*.eye5 0 !=
start
150 .aimdx store
stop
end

212
Short bots / Expletus Unocomplitus (1G)(Jez)-11.03.04
« on: December 02, 2006, 03:06:42 AM »
Code: [Select]
'Topic: Short-bots thread
'Jez

'I guess it would be called Expletus Unocomplitus or summat!
cond
start
'target
*.eye4
*.eye8
sub
*.sx
2
mult
add
*.refeye
*.myeye
sub
mult
*.refeye
*.myeye
sub
div
.aimsx
store
'move
*.eye5
100
sub
-1
mult
10
div
*.dn
add
*.refeye
7
sub
mult
*.refeye
7
sub
div
*.eye5
77
sub
mult
*.eye5
77
sub
div
.up
store
'shoot
-1
*.refeye
7
sub
mult
*.refeye
'removed instruction that prevented bot firing
' sub
7
sub
div
*.eye5
77
sub
mult
*.eye5
77
sub
div
.shoot
store
'tie
330
*.refeye
7
sub
mult
*.refeye
7
sub
div
.tie
store
'makeslime
100
*.slime
sub
.mkslime
store
'repro
50
*.nrg
10000
div
299
'missing instruction (add) replaced
add
store
'set tienum!
'All unused variables removed
' 330
' 471
' *.trefeye
' 7
' sub
' mult
' *.trefeye
' 17
' sub
' div
' 17
' sub
' div
' mult
' 330
' add
' *.numties
' mult
' *.numties
' div
'Why have I got a deltie here? Messes the bot up if removed, how is it used though??
467
330
.tienum
store
'feed through tie
-1
.tieloc
store
-1000
.tieval
store
'avoid
104
*.refeye
7
sub
*.refeye
7
sub
mult
*.refeye
sub
*.refeye
7
sub
mult
mult
6
add
store
'double on very first go
'*.robage -1 mult 1 add 50 mult *.numties -1 mult 1 add 300 mult store
'deltie
'*.tiepres *.trefeye 7 sub mult *.trefeye 7 sub div *.trefeye mult *.trefeye div .deltie store
'store poison
'10 .strpoison store
stop
end
'10 store instructions, has lost readtie and deltie,now using 11 nrg per turn

213
Short bots / Ever Jan's bot (6G)(Ever Jan)-08.03.04
« on: December 02, 2006, 03:03:47 AM »
Code: [Select]
'Topic: Short-bots thread
'Evert Jan unnamed bot

cond
*.nrg 4000 >
start
50 .repro store
stop

cond
*.eye5 0 >
*.refeye 2 !=
start
-1 .shoot store
stop

cond
*.vel 30 <
start
30 .up store
stop

cond
*.eye5 0 >
*.refeye 2 !=
start
60 .tie store
60 .readtie
stop

cond
*.numties 0 >
*.trefeye 2 !=
start
60 .tienum store
-1 .tieloc store
-1000 .tieval store
stop

cond
start
100 *.slime sub .mkslime store
stop

end

214
F2 bots / Equalite (F2)(Henk) -23.02.05
« on: December 02, 2006, 03:02:27 AM »
Code: [Select]
'Topic: Formula one bots!
'Henk


' équalite bot


'******************Following genes********************************** 18eye 3shoot 1sx

' Follow gene 1
cond
*.eye1 *.eye9 !=
*.numties 0 =
start
*.eye9 *.eye1 sub 4 mult .aimdx store
stop

' Follow gene 2
cond
*.eye2 *.eye8 !=
*.numties 0 =
start
*.eye8 *.eye2 sub 3 mult .aimdx store
stop

' Follow gene 3
cond
*.eye3 *.eye7 !=
*.numties 0 =
start
*.eye7 *.eye3 sub 2 mult .aimdx store
stop

' Follow gene 4
cond
*.eye4 *.eye6 !=
*.numties 0 =
start
*.eye6 *.eye4 sub .aimdx store
stop


'***********************Adv Genes****************************

cond
*.eye5 0 >
*.refshoot 3 !=
*.refeye 18 !=
*.refsx 1 !=
start
-1 .shoot store
stop

cond
*.eye5 40 >
*.refshoot 3 =
*.refeye 18 =
*.refsx 1 =
*.numties 0 =
' *.nrg 2000 <
*.robage 20 >
start
32 .tie store
stop

cond
*.numties 0 >
start
32 .readtie store
stop

cond
*.trefnrg *.nrg %=
start
32 .deltie store
stop

cond
*.trefnrg *.nrg !%=
start
50 .sharenrg store
50 .sharewaste store
stop

' *************************** Movement genes *************************

'cond
'*.nrg 2000 >
'*.refshoot 3 =
'*.refeye 18 =
'*.refsx 1 =
'start
'314 .aimdx store
'stop

cond
*.nrg 1 >
start
40 *.vel sub .up store
stop


' ****************************** Reaction genes *************************
cond
*.shdn -1 =
start
628 .aimdx store
5 .dn store
stop

' ****************************** Nonsense *******************************
cond
*.nrg 1 =
start
2 .sx store
-1 .shoot store
-1 .shoot store
stop

'*********************************Cool repro*********************************

'tie to dad, or mum
cond
*.robage 0 =
start
1 .tie store
stop

' Delete tie to mum, or dad
cond
*.robage 1 =
start
1 .deltie store
stop

cond
*.nrg 5000 >
start
50 .repro store
630 .aimdx store
stop
end

215
Short bots / Dagblad Activia (6G)(Henk)-05.03.04
« on: December 02, 2006, 03:01:00 AM »
Code: [Select]
'Topic: Short-bots thread
'Topic: Formula one bots!
'Henk

'Basics bot

cond
*.numties 0 =
start
*.eye6 *.eye4 sub .aimdx store
40 *.vel sub .up store
3 .readtie store
stop

cond
*.eye5 0 >
*.refeye 8 !=
start
-1 .shoot store
3 .tie store
0 .fixang store
3 .readtie store
stop

cond
*.eye1 *.eye9 !=
*.numties 0 =
start
*.eye9 *.eye1 sub 4 mult .aimdx store
stop

cond
*.nrg 4000 >
start
50 .repro store
628 .aimdx store
100 .mkshell store
stop

cond
*.numties 0 >
*.trefeye 8 !=
start
3 .tienum store
-1000 .tieval store
-1 .tieloc store
stop

cond
*.eye5 0 >
*.trefeye 8 =
start
314 .aimdx store
3 .deltie store
stop

end

216
F2 bots / D. Pointer Algaefagus (F2)-01.03.04
« on: December 02, 2006, 02:58:43 AM »
Code: [Select]
'Topic: Hunters of himselves 
'Joan

'D_Pointer_Algaefagus
'Points to prey. Defense genes. Evasion gene.
'Only attacks vegs.

'Mar.2004 Joan

'-----------------------
'*41 *42 counters
'*80 .aimdx value
'*82 .aimdx/.aimsx
'-----------------------

'-----Setup

cond
*80 50 !=

start
50 80 store
.aimdx 82 store
300 *82 store

-1 .out1 store

stop

'-----Reproduction

cond
*.hitdx 0 !=
*.nrg 10000 >

start
50 .repro store
150 .aimsx store

stop

'-----Rotation

cond
*.eye5 0 =

start
*80 *82 store
*41 *80 add 41 store

stop

'-----Control

cond
*41 1200 >
*.eye5 0 =

start
5 .up store
0 41 store

stop

'-----Feed

cond
*.eye5 0 !=
42 0 >

start
-1 .shoot store

*.up 5 add .up store
*.up 5 add .up store

0 40 store
0 41 store

stop

'---------------------Pointer genes
'----------------------------------

'-----Direction Change


cond
*.refeye 0 !=

'-----*.in1 *.out1 = -> no agaefagus
'-----? -> Mimetic killer

start
590 *82 store

stop

'-------------Pointing

cond
*.eye3 0 !=

start
.aimsx 82 store

stop

'---------------------

cond
*.eye7 0 !=

start
.aimdx 82 store

stop

'-----Getting Shooted
'-----Evasion

cond
*.shdn 0 !=
*.pain 200 >

start
*.up 15 add .up store
20 .sx store
*80 *82 store

stop

'-----Shoot dx

cond
*.shdx 0 !=
*.pain 200 >

start
-3 42 store
.aimdx 82 store
300 *82 store
stop

'-----Shoot sx

cond
*.shsx 0 !=
*.pain 200 >

start
-3 42 store
.aimsx 82 store
300 *82 store
stop

'-----Defend

cond
*42 0 <

start
.aimdx .shoot store
400 .shootval store

inc 42 store

stop
'-------------
end

217
Bot Tavern / Missing bots
« on: December 01, 2006, 05:21:03 PM »
Out of the 29 bots I found missing from the Bestiary, I have found all but 13, if you can provide the code for any of the following bots it would be appreciated...

Asterus Igni (SB)(Esrever) - FOUND
Batavus Duo (MB)(Henk) - FOUND
Black Flower (SB)(Henk)
Daedelus (F2)(Light) - FOUND
Potissimus Terminator (F1)(Mutchy) - FOUND
Robotdog (SB)(Viplex)
Schoonmaker Alternate (SB)(Henk)
Shen's Evobot (F2)(Shen) - FOUND
Simplebot20 (F2)(Unknown)
Symboticus 2.5 (MB)(Elite) - FOUND
Symboticus (MB)(Elite)
Terminator MkVII (F1)(Mutchy) - FOUND
Vector 1.0 (SB)(Abylayly) -FOUND

218
Suggestions / Leagues (again)
« on: December 01, 2006, 04:24:12 PM »
And if so, seeing as this defeats the idea of having a fairly unlimited league length, is there any chance of changing it?

219
Newbie / not need end instruction anymore?
« on: December 01, 2006, 02:03:16 PM »
As the title said, am just trolling the forum downloading the SB and MB leagues and wanted to make sure.

220
Bot Tavern / Discerpo Inscribo
« on: December 01, 2006, 01:13:38 PM »
Cool! The leagues are all being merged into one atm, hopefully the last problem with running the leagues in the latest version of DB has been fixed now. As soon as all the bots have been re-rated the results will be posted.

221
Off Topic / le carrier pigeon
« on: November 30, 2006, 07:43:24 PM »
I ***** too much and so and so
here are some facts
I thought that you might not want to know;

The last flock of carrier pigeons was shot by a bunch of American sportsmen in one day, 1/4 million birds.

4 carrier pigeons were sent to a Canadian trench; they ate three and sent the last one back with a thank you note...

Hey, I have heard that Moscow can't get its vodka there by truck quick enough; so they built a vodke pipeline!

And it's off to bed I go I go...

(Courtesy of the program QI)

222
Suggestions / Survival of the fittest
« on: November 30, 2006, 07:01:48 PM »
Here's a thought;

After a recent discussion following the post about Richard Dawkins and why bots devolve instead of evolve, plus a recent discussion about how the 'best bot' selection button works why not have an option to kill the worst bot? It seems to me, in my blissful cloud of ignorance, that enviromental pressures have a lot to do with the successful evolution of 'fit bots'.

While the intention is to add various enviromental pressures to the sims, these are perhaps a long term goal requiring a fair amount of work. Would it not be easier, certainly in the short term, even if we allowed for selection of what defined the 'worst bot' in the same way that there was talk of being able to define the parameters for the 'best bot', to allow for an arbitary cull of those misbegotten and unwanted offspring?

Perhaps a time or population controlled cull?

I realise that this might tread the icy thin waters of eugenics but it does, at this point in space, seem a reasonable way to emulate enviromental pressure without needing an pro-active or aggressive enviroment.

223
Bugs and fixes / League Problems
« on: November 30, 2006, 10:09:13 AM »
Deleted bots from text file and put irish guys bot in first place, the idea being to run all the other bots, in alphabetical order, against it to create new league positions.

Problem being that each time I try to run a new sim with a new bot to enter into the league I get the message "Challenger and defender are same bot do you want to continue?" and when I go back to new sim the bot I tried to add has been replaced by two copies of Irish guys bot.

224
Off Topic / Leagues
« on: November 22, 2006, 08:15:02 AM »
Just wondering, seeing as competition is about the only thing that makes me concentrate on writing bots, if there is any chance of selecting a newer, almost stable, DB edition and bringing the leagues into this 'brave new world' that seems to be forming for our lovely little digital DNA carriers. If not, then any idea how long before we get a suitable platform to run the leagues again?

I am quite happy to run the league tests or whatever if people don't have the time to do it themselves, that's not a problem. I'm missing the combat.  

225
Off Topic / Panspermia
« on: November 14, 2006, 05:42:24 PM »
I nearly didn’t post this, but things seem to have been really quiet here so here is my latest review of a TV program…

Another interesting program by Horizon.

Starting with the southern Indian ‘red rain’ the colour of which was identified as cells and at first was identified as having no dna to the extremophiles being studied by one of NASA’s astrophysicists, brine shrimp living in water three times as salty as the ocean at 80 degrees, an organism living in penguin guano that can multiply down to -5 degrees to the organism found living in nuclear reactors around spent nuclear rods that created holes in the stainless steel surround.

Surveyor 3 sent to the moon 2 ½ years before lunar landing brought back an organism on the inside of the foam inside the camera. Believed to be an earth born organism that had survived over 3 months in space.

The Murchison? Meteorite that landed in Australia, when examined under the electron microscope seems to show the remains of living micro organisms. It’s a highly contentious claim.
Firing bugs, that live in rocks, at 5 km/sec into water with rock behind it, (to simulate a meteorite hitting the ocean) something that would kill most things, confirmed that some bugs can survive, albeit with a low survival rate.

Apparently even some of the micro organisms on the space shuttle Columbia, that blew up on re-entry, survived.

Most scientists now believe that micro organisms can survive many extremities, cold, heat, impact even periods of vacuum and many believe that life almost certainly exists else where in the universe.

Compared to the more standard (non religious) belief that life created itself on this planet, Panspermia is the belief that life originated elsewhere and was brought to the earth from outer space (via a meteorite perhaps.)

***

Life and its appearance on earth is a wondrous thing; from its religious connotations to the Acarus mites of Andrew Crosse, precursor to Frankenstein. I think it is very unlikely that life arrived in this way, an extremophile of extremophiles arriving on a lump of rock. Then again if it did; Darwinbots continually show that they love to devolve away from the acme of design into often lazy and simplistic forms. Who is to say the first building blocks of life didn’t arrive from elsewhere?

PS, some extremophiles show a great resistance to radiation, does this challenge the way mutations work in DB?

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