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Messages - NotLegalTender

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46
Mutations / Re: Bot evolved from zerobot 2
« on: June 07, 2013, 09:38:31 PM »
I had high mutations, and had most of the settings on high in the gravity.

I also had pond mode, and a day night cycle on.

I did test out a version with animal minimalis genes in it, and with high mutations on, it reproduced itself to death.

47
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 08:13:00 PM »
Also, here's a copy of the folder.

48
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 08:10:43 PM »
If I make too many simulations at once. I do this because I like the old blue background, and am trying to get to it. And sometimes it happens after a while.

49
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 07:09:44 PM »
I do however, have the old darwinbots folder lying around from the previous update.

50
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 07:08:42 PM »
I can't find that file.

51
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 04:57:14 PM »
---------------------------
DarwinBots
---------------------------
Run-time error '76':

Path not found
---------------------------
OK   
---------------------------

52
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 04:44:46 PM »
Windows 7 64 bit.

53
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 07, 2013, 03:56:38 PM »
I get alot of runtime errors.

54
Mutations / Re: Bot evolved from zerobot 2
« on: June 07, 2013, 01:58:45 PM »
I'm going to modify this organism, and insert animal minimalis genes into it and see what it becomes.

55
Mutations / Re: Bot evolved from zerobot 2
« on: June 06, 2013, 05:15:49 PM »
This bot evolved in one of my sims a while back, but, didn't upload it until now.

56
Mutations / Re: Bot evolved from zerobot 2
« on: June 06, 2013, 05:09:03 PM »
Made the video.

http://www.youtube.com/watch?v=z_9faIFnL98

Watch the bot being dragged.

57
Mutations / Bot evolved from zerobot 2
« on: June 06, 2013, 05:00:41 PM »
Descended from a relative of a bot posted here earlier. It later evolved the ability to hunt prey, and later, the ability to reproduce. It reproduces by eating alot, and then, attaches itself to algae, and begins to spazz out until it birthes a new bot. If it is obstructed, it will simply die. I will record this in a bit.

Code: [Select]
'#generation: 19
'#mutations: 174
 pow start
 over
''''''''''''''''''''''''  Gene:  1 Ends at position  3  ''''''''''''''''''''''' else
 ^ -7 over not
 inc
 -25 pow dec
 inc
 3
''''''''''''''''''''''''  Gene:  2 Ends at position  14  ''''''''''''''''''''''' else
 -9 ~=
 !%=
 angle *16 angle *.up dist dist ceil ceil 19
''''''''''''''''''''''''  Gene:  3 Ends at position  27  ''''''''''''''''''''''' else
 pyth 511 ^ mod =
 <

''''''''''''''''''''''''  Gene:  4 Ends at position  34  '''''''''''''''''''''''
 cond
 sub dup mult .sx store
 64 *.shoot inc
 >=
 true
 *606 store
 <
 | mult store
 & store
 inc
 dupbool
 << inc
 %=
 dist and
 dropbool
 angle 1 895 *771 overbool
 << *.robage dec
 dropbool
 store
 stop
''''''''''''''''''''''''  Gene:  5 Ends at position  72  '''''''''''''''''''''''
 ceil <
 ~ 978 store
 !%=
 %=
 - overbool
 store
 false
 cond
 start
 clearbool
 stop
''''''''''''''''''''''''  Gene:  6 Ends at position  87  '''''''''''''''''''''''
 div >> div start
 .tin2 store
 7 ceil floor 608 .shoot dec
 - 2 1 clearbool
 rnd store

''''''''''''''''''''''''  Gene:  7 Ends at position  105  '''''''''''''''''''''''
 cond
 clear sub store
 not
 -8 <
 and

''''''''''''''''''''''''  Gene:  8 Ends at position  113  '''''''''''''''''''''''
 cond
 *-305
''''''''''''''''''''''''  Gene:  9 Ends at position  115  '''''''''''''''''''''''
 cond
 false
 not
 *-988 -229 stop
''''''''''''''''''''''''  Gene:  10 Ends at position  121  '''''''''''''''''''''''
 !~=
 swap 900 stop
 clearbool
 26 sqr 465 ^ <
 clear ~ <=
 start
 store
 angle overbool
 div *328 sqr xor
 dupbool
 clear sqr 4 swap <=
 ^
''''''''''''''''''''''''  Gene:  11 Ends at position  149  ''''''''''''''''''''''' start
 ~ -181 inc
 add 7 26 | or
 store
 xor
 inc
 rnd 1 sgn store
 -863 *-33 abs *15 * ~ and
 dec
 ^ inc
 *544 dec
 << inc
 dup
''''''''''''''''''''''''  Gene:  12 Ends at position  180  '''''''''''''''''''''''
 cond
 16 inc
 mult -16 *.shootval pow angle
''''''''''''''''''''''''  Gene:  13 Ends at position  188  '''''''''''''''''''''''
 cond
 pow 5 431
''''''''''''''''''''''''  Gene:  14 Ends at position  192  '''''''''''''''''''''''
 cond
 37 or
 0 4''''''''''''''''''''''''  Gene:  15 Ends at position  197  '''''''''''''''''''''''
'#hash: `FDqm>'m>R'XA>GOR$Qm

58
Announcements / Re: DarwinBots 2.45.03Beta is finally here!
« on: June 06, 2013, 02:35:36 PM »
I'm guessing veggies changed? Because there is no longer a veggie button.

59
Bugs and fixes / Re: "Species arrived from internet" bug
« on: May 12, 2013, 08:11:36 PM »
I'll just wait until the next version is officially released.

60
Off Topic / Space engine
« on: May 12, 2013, 08:09:24 PM »
Does anyone have this? It's a neat little simulator that procedurally generates space.

http://en.spaceengine.org



Here is a planet I found. Cool terra around a red dwarf in a binary system. One side is covered in ice, and the other side is warm, but, has a large perpetual hurricane.

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