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61
The Starting Gate / Algae that shoots back randomly for evolution sims
« Last post by hdggDalton on November 26, 2021, 07:07:43 PM »
Looks like this is the place where i put my bots. Well, here's an algae that just shoots randomly whenever it gets shot at. I wanted to make a plant that was more challenging than alga minimalis because all you had to do was stand there and shoot it, so my evolution sims became boring and devolved into cannibalism and 32000 shell bots. Originally i came up with one that shot back perfectly, but it killed all of the animal minimalis before they could evolve anything cool :( so i just made it shoot randomly to make it kinda dangerous, in the way that a dull, rusted butter knife is kinda dangerous

Code: [Select]
' Algae that shoots back randomly
' Literally just alga_minimalis_choloroplastus but without the slime since that's a huge waste of time
' and that shoots randomly when being shot at. It's pretty simple, I use this for evolution
' sims since alga_minimalis is literally challengeless, but anything resembling a competent defense
' with shells or venom or poison kills poor animal_minimalis outright before it evolves anything cool :(
' This should make hunting kinda dangerous but not lethally deadly

cond 'new gene from Botsareus and Panda
  *.chlr *.light <
start
  160 .mkchlr store
stop

cond ' have BABIES :DDD
  *.nrg 6000 >
start
  50 .repro store
  15 .aimdx store
stop

cond 'shoot randomly when being shot at
  *.shflav 0 <
start
  -1 .shoot store
  1256 rnd .aimdx store
stop
62
Newbie / Hello?
« Last post by hdggDalton on November 26, 2021, 01:54:01 AM »
I found Darwinbots a few years ago, loved running it in the background while doing other stuff and seeing what monstrosities come out at the end. But sometimes I would return to evolution-halting disappointments. Most of them were straight up mass extinctions and the screen would be filled with horribly mutated plants. But there was also this one weird case where my bots evolved chloroplasts and died slow deaths from wasting all their energy trying to move, but not before killing all of my bots that could still move around  :( I only now noticed there's a forum for it. Is there anyone here? i'd like to share some pictures of my bots going crazy and splitting into a million tiny pieces
63
Newbie / Re: How did you find DarwinBots?
« Last post by ChristopherTarana on July 26, 2020, 07:19:27 PM »
I was looking for DNA for GenePool 6! Then I followed the link on the forum! :)
In someways, DB is more difficult than Darwin Pond!

Thanks, Guys

Christopher Tarana

64
Newbie / Re: Death Rates?
« Last post by Numsgil on July 26, 2020, 07:11:42 PM »
What version are you using?  Can you post the save here?  There might be something off with the loading code.
65
Newbie / Death Rates?
« Last post by ChristopherTarana on July 26, 2020, 07:10:16 PM »
How do you keep your population from dropping from 500 to 0? I'm not sure about how the Pond-Mode works?
I loaded up a saved game and was warned the Robots were using Bouyancy Mode! After switching to Pond mode is when I saw the population drop!

Thanks, Guys!

Christopher Tarana
66
Darwinbots Program Source Code / Re: Source code license
« Last post by EnderCrypt on July 07, 2020, 05:34:20 PM »
hmm, just tried it and it works untill i press [start new] to start a simulation, i get a small popup saying

Quote
Darwinbots <2>

Run-Time error '6':

Overflow

terminal shows

00ec:err:clipboard:convert_selection Timed out waiting for SelectionNotify event
00e0:fixme:richedit:IRichEditOle_fnInPlaceDeactivate stub 022FEDA0

this is darwibots 2.48.32
wine version 5.9
Manjaro linux 20.0.3
67
Darwinbots Program Source Code / Re: Source code license
« Last post by Numsgil on June 24, 2020, 12:01:37 PM »
Note I think it'll run under wine, though I haven't tested it myself.
68
Darwinbots Program Source Code / Re: Source code license
« Last post by EnderCrypt on June 23, 2020, 06:05:11 PM »
oh i see, thank you

wops yeah, i forgot to check the install dir as im currently on linux and thus dont have it installed
69
Darwinbots Program Source Code / Re: Source code license
« Last post by Numsgil on June 23, 2020, 05:47:59 PM »
For Darwinbots2 there's a license in the install directory:

Code: [Select]
DarwinBots - copyright 2003 Carlo Comis
Modifications by Purple Youko and Numsgil - 2004, 2005
Post V2.42 modifications copyright (c) 2006, 2007 Eric Lockard  eric@sulaadventures.com
Post V2.44.01 modifications by members at http://www.darwinbots.com/Forum/
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that:
(1) source code distributions retain the above copyright notice and this paragraph in its entirety,
(2) distributions including binary code include the above copyright notice and this paragraph in its entirety in the documentation or other materials provided with the distribution, and
(3) Without the agreement of the author redistribution of this product is only allowed in non commercial terms and non profit distributions.
THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.

I'm not sure what the name of this license is off-hand.

For Darwinbots3 it's just a normal MIT license, so it's more permissive:

Code: [Select]
Copyright (C) 2009 - 2017
Jay Lemmon Numsgil2002@yahoo.com

(
1.  Anything in the 3rd party folder is not covered by this license.
)

"MIT License"

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
70
Darwinbots Program Source Code / Source code license
« Last post by EnderCrypt on June 22, 2020, 07:03:09 PM »
Hello

im a bit curious on what the license for Darwinbots is? (specifically im wondering about Darwinbots 2, but i guess hearing some insight about 3 wouldnt hurt either if thats available)
forgive me if its written somewhere obvious, i looked through the wiki, i looked in the public source code, i looked through these forums, and i have as of yet found any mentions of a license

i assume is that the license is just full on copyrighted (as with any creation that has nothing else written on it)
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