Darwinbots Forum

Bots and Simulations => Evolution and Internet Sharing Sims => Topic started by: Endy on June 19, 2005, 12:36:35 AM

Title: The One Goes MB
Post by: Endy on June 19, 2005, 12:36:35 AM
Had just started up a Pit sim and this time decided to see how The One did with all the gravity. Boy did I get a surprise, I had the darn thing evolve into a MB within just a few thousand cycles :wacko: Bizzare to see, the bots would start floating around the screen able to reproduce easier and pick off veggies as soon as they appeared.

As best I can tell it managed it by disabling the tie deletion, venom making genes, and TF genes. Causing the tied babies to help the MB grow in size.

Managed to run an F1 test under the Pit settings and had the MB defeat it's ancestor (start normal mode, change settings and then shutdown F1 screen; causing F1 pop back up and keep tracking with new settings). :lol:

I'll try to post up the Sim and the bot's dna latter today.

Endy B)
Title: The One Goes MB
Post by: Endy on June 19, 2005, 02:20:51 AM
Alright, here's the Evosim and the Kingbot's dna.

Endy B)
Title: The One Goes MB
Post by: Numsgil on June 19, 2005, 03:35:42 PM
Awesome.  How does it do under F1 settings?
Title: The One Goes MB
Post by: Endy on June 19, 2005, 08:50:00 PM
Errr...let's just say it's NOT adapted to that enviroment.

In pure F1 it is eventually wiped out by The One. In the modified F1 it's the other way around :lol:

It might be an idea to add a few more mode settings, possibly even allow customizable modes, in the future.

I think this probably proves the point about the bots being able to acheive good mutations as long as the commands exist in single steps.

This whole thing makes me wonder how many good mutations we're missing. The only way we really notice a new behavior is when the behavior abruptly changes.

Endy B)

P.S.
I think I messed up on the save routines in the sim file I uploaded, also veggies stop repopulating for some reason; just go in and hit change to get them to start up again.
Title: The One Goes MB
Post by: shvarz on June 19, 2005, 09:48:40 PM
Looks good!  By the way, this shows that "saving sim" does not work too well:  Once you load the sim you can't adjust any properties in the simulation (at least I couldn't).  The save file should include the "settings" file too.  And probably the original genotypes of bots...
Title: The One Goes MB
Post by: Botsareus on June 20, 2005, 11:37:50 AM
What I like about it is that the gene never split.



Good Work.
Title: The One Goes MB
Post by: Endy on June 20, 2005, 11:09:29 PM
Quote
What I like about it is that the gene never split.

Yeah I noticed that also, but couldn't figure out a reason for it. From the bot's view two continually activating genes should look the same as the original.

Endy B)