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Topics - happyhamsterchan

Pages: [1] 2
1
Off Topic / konnichiwa
« on: December 26, 2010, 12:27:42 AM »
OK, I felt like giving a weeaboo hello, so, KONNICHIWA!!!

Yes, I am still alive, no, I have not forsaken DB...

but... OMFG ERICL CAME BACK!!!!!!!!!! WELCOME BACK!!!!!!!!!!!!!!!!! WE MISSED YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

so, anyway, just wanted to re-introduce myself to you guys, I'm not actually a weeaboo, but I thought the name was funny...

2
Simulation Emporium / interesting sporebot sim
« on: May 17, 2010, 01:01:56 PM »
test

3
Internet Mode Commentary / multiple IMs?
« on: May 16, 2010, 09:42:34 AM »
So, guys, I threw in ffs cuz it said "F1 IM", but now my computer runs at an avg of 0 cycles per second. Could we make another IM? maybe an f3 IM for me sporebot and stuff, and an F2 for the pigs? It shouldnt be too difficult with the im hack, amirite?

4
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 09:24:25 AM »
I LOVE C++!!!

So, when I found out about DB2.5, I was happy. Where can I get the source? How far along is the development? Is there a gui and stuff?

5
Untagged bots / upgraded sporebot
« on: May 16, 2010, 08:28:01 AM »
This one is based off of E. Comesum, though I found that the avoidance gene isn't that good, so I removed it, oh well... It's probably real fragile anyway...

So, its main method to counteract cannibalism is to send its offspring off as "spores" to go to distant places. It's workin, so far. Its meant for evosims. Here's the code:

6
Untagged bots / sporebot
« on: May 13, 2010, 09:19:35 PM »
OK, my first bot... It's a. minimalis, but when it reproduces it sends its offspring everywhere kinda like they're spores

7
Newbie / dumb question
« on: May 07, 2010, 07:51:09 PM »
How do I pop numbers off the stack? There's no "pop" operation

8
Darwinbots Program Source Code / I got the code for DB2
« on: May 07, 2010, 12:20:12 AM »
OK, I was thinking before I start on DB3 I'd work a little on DB2, So I downloaded everything... How do I compile the source code and begin editing? TY!

9
Off Topic / What's your religion?
« on: May 06, 2010, 11:48:56 PM »
OK, so I was wondering, what's your guy's religions?

BTW I hope no-one gets offended, I'm actually very tolerant of other's beliefs. I will make fun of you if you have a funny avatar though

10
Evolution and Internet Sharing Sims / 1s bots
« on: May 06, 2010, 10:40:06 PM »
OK, so I ran a little evosim with some 1S bots (mythos), expecting frameshift mutations to kill everything after a few kCycles. Well, they actually have survived quite well, and have had 2 insertion mutations on average, plus a copy mutation. Why hasn't the frameshift mutation destroyed everything, do you think? Are 1S bots better for evosims than we first thought?

11
Biology / MMMMMMM, human soup!!!
« on: May 06, 2010, 07:42:17 PM »
OK, looking at evolved DB code, why doesn't our DNA look like that? Why don't our innards look like green slime with bits of duct-tape and uranium floating around? If the real world was like DB, evolution should have made us to have some REALLY weird innards... yet everything is so nice and tidy, the digestive system is here, the brain is here... why?

12
Bot Tavern / anti-mutation bot
« on: May 06, 2010, 07:36:03 PM »
OKIE DOKIE

I'm working on a bot that will annihilate everything in the internet sim. So, I'm trying to make it invulnerable to mutations. Here's what I have so far:

[div class=\'codetop\']CODE[div class=\'codemain\' style=\'height:200px;white-space:pre;overflow:auto\']def gene3len 23

cond
*.robage 0 =
start
67 .memloc store
101 67 store
stop

cond
*.robage 0 =
start
67 .memloc store
101 67 store
stop

start
50 830 5 1 rnd mult sub 500 1 rnd mult sub 30 1 rnd mult sub 299 1 rnd mult sub store

stop

start
50 830 5 1 rnd mult sub 500 1 rnd mult sub 30 1 rnd mult sub 299 1 rnd mult sub store
stop

cond
pop pop != 'should compare output of first 2 genes
start
kill self
stop

cond
pop pop != 'should compare output of second 2 genes
start
kill self
stop

cond
pop pop != 'should compare output of second 2 genes
start
kill self
stop

end

Ok, that's some ugly pseudocode, but you get the idea. Is this going to work? I'm pissed, so I REALLY feel like killing everything in the internet sim. Of course, I'm going to replace nano's DNA with quickdraw. MWAHAHA!

13
Darwinbots3 / DB3 todo
« on: May 06, 2010, 06:21:24 PM »
OK, I guess I'll call it DB3, my idea for calling it DB# hasn't caught on so far...

So, I got the code, Where can I start? What is most pressing, yet should be somewhat easy so I don't have a sharp learning curve? TY NUMS!

14
Bot Tavern / mutation detection
« on: May 06, 2010, 04:52:52 PM »
Hey all,

Is there a condition that will detect if my bot has mutated? Also, how do I get my bot to kill itself?

15
RANT / funny stuff
« on: May 06, 2010, 09:33:05 AM »
Kewl, thought I'd start a topic where we can put all our demotivationals, lolcats and funny pictures. I'll start.

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