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Messages - Houshalter

Pages: 1 ... 19 20 [21]
301
Newbie / Sexual reproduction
« on: January 07, 2010, 07:44:57 PM »
Like this?
Code: [Select]
start
*.vtimer 0 =
*.genes rnd .mkvirus store
*.vtimer 1 =
.vshoot inc
*870 0 =
*.genes 870 store
*.genes 3 add *870 =
*.genes rnd .delgene
stop
It seems to work but this is my first virus so I might have messed up or something. I just loaded it as a veggie to let it infect other species. I also disabled its vision to prevent it from absorbing the dna of more powerful bots then using it to wipe out everything. One thing I noticed is that at first the virus shots travel only as far as any other type of shot but then later in the simulation they just go on and on and on and on etc, etc. Also the number of genes in the bot continues to grow even though it only takes up to 2 new genes every generation. (100 generations times 2 is 200 new genes! Most of them are probably duplicates to.)

302
Newbie / Sexual reproduction
« on: January 07, 2010, 03:46:34 PM »
I did have the veggies targeting the bots and firing - 8 shots at them. I was hoping the gene that causes them to shoot - 8 shots would get mixed in with the other bots but it just takes the dna of the longer bot and copys it (although I noticed after a while the bots got close to veggies when the wanted to reproduce to get the -8 shots.) Also your idea sounds plausible but theres no way to stop a bot from getting duplicate genes. It just makes the genome grow longer and longer and longer. Maybe theres away to test the dnalength of all the genes and the delete any genes that are the same lengh. possibly useing .dnalen or something like it.

303
Newbie / Sexual reproduction
« on: January 03, 2010, 12:41:16 PM »
Sexual reproduction doesn't work at all for some reason. The female doesn't use any of the males dna when she reproduces making it just another form of asexual reproduction. I have another idea though. What if you copied the entire dna of each bot and pasted it at the end of a single bot making one super bot with hundreds of genes from dozens of bots. It wouldn't be very efficient but with mutations in place it could evolve some interesting behaviors.

EDIT: Heres FrankenstienBot in the attachment.

304
Newbie / Sexual reproduction
« on: January 02, 2010, 10:42:29 PM »
I did all that and after about 20k cycles all the bots were dead except for a bunch of tie bots. something about there dna lets them produce successful offspring when fertilized by the modified animal_minimalis I used as a veggie. I ran the simulation without the tiebots and the other bots survived for a bit but then all but a small handfull of the bots I had in the sim died. Its something about the competitive nature of the bots. I can't get them to intermingle and combine their dna. I'm going to try some other things like smaller sim sizes. It might also be because I disabled the vision on the vegs to keep them from combining dna from more powerfull bots and wiping out everything.

305
Newbie / Sexual reproduction
« on: January 02, 2010, 08:33:40 PM »
This is a noob question since im sure someones tried something like this before, but what if we sped up evolution by putting all the best human created bots together in a simulation and forcing them to sexually reproduce. That way all the best genes would mix together and with survival of the fittest the best combination would survive (hopefully). You would just have to get a bunch of bots and change their .repro to .sexrepro and make a veggie that would target bots and fire -8 shots at them. You could make the costs low so the mutant hybrids would have some chance at survival. Mutations would hopefully modify the genes so they work together with each other better, and since its sexual reproduction only, the best genes would be spread through the population quickly. Just wondering if anyones tried anything like that and what the results were.

306
Bug reports / Can't save any sims
« on: December 24, 2009, 10:51:38 AM »
That might make sense because I am low on disk space. I deleted a bunch of saves and freed up some space so I'll see if it works now.

307
Bug reports / Can't save any sims
« on: December 23, 2009, 11:34:34 PM »
I can still save my sims for now but the auto save doesn't work anymore. It won't save the simulation or the best bot. It used to work but it just stopped working halfway through a simulation and nothing I tried makes it work again. actually the best bot autosave has never worked for me but at least I could auto save the sim.

308
Bug reports / Can't save any sims
« on: December 22, 2009, 08:14:44 AM »
Allright, I turned on my computer a day later and tried it again and it works but I don't know what changed. As for the -p folders, I've deleted the last of them and don't see any more poping up.

309
Bug reports / Can't save any sims
« on: December 21, 2009, 11:33:30 PM »
I had version 2.44.03 and I couldn't save or autosave any simulations or load other peoples either. All these crazy -p folders started poping up in strange places so I deleted them all and got verson 2.44.04 and it didn't change anything. I did a search on my computer for -p files and I found a 853 of them. However only a dozen of them were those crazy folders and most of them were already in the recycle bin. Anyways the problem isn't the -p folders, I can live with that. I just want to be able to save and load sims.

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