Darwinbots Forum

Bots and Simulations => Bestiary => Untagged bots => Topic started by: bacillus on May 10, 2008, 08:17:13 PM

Title: Collosus v1.1
Post by: bacillus on May 10, 2008, 08:17:13 PM
start
 *.body 10 div *.shell sub  .mkshell store
 *.body 10 div *.slime sub .mkslime store
 *.body 10 div *.poison sub .strpoison store
 .shoot .ploc store
 10000 .out4 store
 *.body 250 div 2 floor .up store
 100 *.body 250 div add *.eyef sgn -- abs *.aim 100 sub abs 100 ceil 100 sub sgn abs mult .up mult store
 *.nrg *.body sub dup .strbody store - .fdbody store
 *.nrg 10 div *.eye5 31999 sub sgn 0 floor .shootval mult *.in4 *.out4 sub sgn abs mult store
 -6 *.eye5 40 sub sgn 0 floor .shoot mult *.in4 *.out4 sub sgn abs mult store
 -4 *.eye1 *.eye9 sub sgn 0 floor mult *.eye1 *.eye8 sub sgn 0 floor mult *.eye1 *.eye7 sub sgn 0    floor mult *.eye1 *.eye6 sub sgn 0 floor mult *.eye1 *.eye5 sub sgn 0 floor mult *.eye1 *.eye4 sub   sgn 0 floor mult *.eye1 *.eye3 sub sgn 0 floor mult *.eye1 *.eye2 sub sgn 0 floor mult 4 *.eye9     *.eye8 sub sgn 0 floor mult *.eye9 *.eye7 sub sgn 0 floor mult *.eye9 *.eye6 sub sgn 0 floor mult
 *.eye9 *.eye5 sub sgn 0 floor mult *.eye9 *.eye4 sub sgn 0 floor mult *.eye9 *.eye3 sub sgn 0 floor  mult *.eye9 *.eye2 sub sgn 0 floor mult *.eye9 *.eye1 sub sgn ++ sgn mult add -3 *.eye2 *.eye9 sub   sgn ++ sgn mult *.eye2 *.eye8 sub sgn 0 floor mult *.eye2 *.eye7 sub sgn 0 floor mult *.eye2 *.eye6  sub sgn 0 floor mult *.eye2 *.eye5 sub sgn 0 floor mult *.eye2 *.eye4 sub sgn 0 floor mult *.eye2    *.eye3 sub sgn 0 floor mult *.eye2 *.eye1 sub sgn ++ sgn mult add 3 *.eye8 *.eye9 sub sgn ++ sgn     mult *.eye8 *.eye7 sub sgn 0 floor mult *.eye8 *.eye6 sub sgn 0 floor mult *.eye8 *.eye5 sub sgn 0   floor mult *.eye8 *.eye4 sub sgn 0 floor mult *.eye8 *.eye3 sub sgn 0 floor mult *.eye8 *.eye2 sub   sgn ++ sgn mult *.eye8 *.eye1 sub sgn ++ sgn mult add -2 *.eye3 *.eye9 sub sgn ++ sgn mult *.eye3    *.eye8 sub sgn ++ sgn mult *.eye3 *.eye7 sub sgn 0 floor mult *.eye3 *.eye6 sub sgn 0 floor mult
 *.eye3 *.eye5 sub sgn 0 floor mult *.eye3 *.eye4 sub sgn 0 floor mult *.eye3 *.eye2 sub sgn ++ sgn   mult *.eye3 *.eye1 sub sgn ++ sgn mult add 2 *.eye7 *.eye9 sub sgn ++ sgn mult *.eye7 *.eye8 sub     sgn ++ sgn mult *.eye7 *.eye7 sub sgn 0 floor mult *.eye7 *.eye6 sub sgn 0 floor mult *.eye7 *.eye5  sub sgn 0 floor mult *.eye7 *.eye4 sub sgn ++ sgn mult *.eye7 *.eye2 sub sgn ++ sgn mult *.eye7     *.eye1 sub sgn ++ sgn mult add -1 *.eye4 *.eye9 sub sgn ++ sgn mult *.eye4 *.eye8 sub sgn ++ sgn     mult *.eye4 *.eye7 sub sgn ++ sgn mult *.eye4 *.eye6 sub sgn 0 floor mult *.eye4 *.eye5 sub sgn 0    floor mult *.eye4 *.eye3 sub sgn ++ sgn mult *.eye4 *.eye2 sub sgn ++ sgn mult *.eye4 *.eye1 sub     sgn ++ sgn mult add 1 *.eye4 *.eye9 sub sgn ++ sgn mult *.eye4 *.eye8 sub sgn ++ sgn mult *.eye4    *.eye7 sub sgn ++ sgn mult *.eye4 *.eye6 sub sgn ++ sgn mult *.eye4 *.eye5 sub sgn 0 floor mult
 *.eye4 *.eye3 sub sgn ++ sgn mult *.eye4 *.eye2 sub sgn ++ sgn mult *.eye4 *.eye1 sub sgn ++ sgn     mult add 0 *.eye5 *.eye9 sub sgn ++ sgn mult *.eye5 *.eye8 sub sgn ++ sgn mult *.eye5 *.eye7 sub     sgn ++ sgn mult *.eye5 *.eye6 sub sgn ++ sgn mult *.eye5 *.eye4 sub sgn ++ sgn mult *.eye5 *.eye3   sub sgn ++ sgn mult *.eye5 *.eye2 sub sgn ++ sgn mult *.eye5 *.eye1 sub sgn ++ sgn mult add .focuseye store
 *.refxpos *.refypos angle .setaim *.eyef sgn mult *.out4 *.in4 sub sgn abs mult store
 *.waste *.waste 250 sub sgn 0 floor .shootval mult store
 -4 *.waste 250 sub sgn 0 floor .shoot mult store
 100 .dx *.eyef 20 sub sgn 0 floor mult *.out4 *.in4 sub sgn abs -- abs mult store
 400 .aimdx  *.eye5 sgn -- abs mult *.eye1 sgn -- abs mult *.eye2 sgn -- abs mult *.eye3 sgn -- abs   mult *.eye4 sgn -- abs mult *.eye6 sgn -- abs mult *.eye7 sgn -- abs mult *.eye8 sgn -- abs mult   *.eye9 sgn -- abs mult store
 3 *.body 31900 sub sgn 0 floor .repro mult store
 *.tiepres .deltie store
 *.thisgene 1 rnd 2 mult -- add .delgene store
stop
Title: Collosus v1.1
Post by: Peksa on May 12, 2008, 04:20:10 PM
Are you sure? I'm using 2.43.1k and the Etch Mk II from here (http://www.darwinbots.com/Forum/index.php?s=&showtopic=2609&view=findpost&p=1375394) and the score is 25-0 for Etch.
Title: Collosus v1.1
Post by: bacillus on May 14, 2008, 01:56:28 AM
I'm having my doubts as well, I think I may have inadvertently missed out a bit of code when trimming it for the final version.
Title: Re: Collosus v1.1
Post by: Botsareus on May 02, 2014, 11:19:52 AM
What league? Going into untagged...