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Messages - maheshjr2000

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1
I tried I really did. BUT THEY JUST KEEP DYING. It seems to me and Alga parasite is just too effective at killing off a non hostile population. I wanted to see what it would evolve into . They just DIED though and kept dying. Anyone wanna try running this on a 24/7 box? See if they get lucky?

2
Evolution and Internet Sharing Sims / Mutation Sims
« on: July 07, 2006, 12:47:34 PM »
To address the problem that  DB takes up too much power. Im building a medium sized beowulf cluster if I can find a kernel that will let me run it like a normal computer(this is available in linux right?) So hopefully soon we should find out if extra power will help or not. I agree with most of the people here that DB is becoming a game however I feel that the some of the caps are neccessary to simulate real world conditions. I dont feel that the DNA language is that limiting because (to my knowledge) it works as real dna does. Real dna executes a string of commands in the form of ATGC does it not?

3
Bot Tavern / Intelligent Plant
« on: July 07, 2006, 12:32:19 PM »
Thanks guys! I should have the first version out soon .
edit: do birth ties count as part of numties?

4
Bot Tavern / Intelligent Plant
« on: July 05, 2006, 09:35:35 PM »
One final question do the memory locations reset each cycle?

5
Bot Tavern / Community project (now pretty much defunct)
« on: July 05, 2006, 09:25:53 PM »
Hmm How are you guys going about determining which bot is a keeper?
I also agree with making the queen a battery bot. How bout giving her a hibernation mode too?

6
Off Topic / Computer explosion
« on: June 30, 2006, 08:49:46 AM »
Num you might have to send your harddrive for proffesional recovery. Course I bet you could already tell with the crispy smell lol.

7
Off Topic / Mmog with the goal to survive
« on: June 30, 2006, 08:46:52 AM »
abyaly I just meant that they wouldnt focus on combat skills as much thats all and those bigger guns prolly require a higher lvl in combat.
I agree with you guys on how to set up law and how the market works in MMOs (talking bout welvordions post first then both PYs and Welvordions)

8
Suggestions / idea for .sexrepro
« on: June 25, 2006, 05:40:36 PM »
hmm well maybe an overhead condition to activate an entire chromosome?

9
Simulation Emporium / The case of blind Mr Magoo
« on: June 22, 2006, 02:27:57 PM »
I really dont think that we should think of them as eyes at all but every many sensory organs packed into one.

10
Bot Tavern / Intelligent Plant
« on: June 22, 2006, 02:19:44 PM »
Numsigil youre right about the typo.
Elite thats a good idea! Originally I had thought to use the existing blank slates and insert dna in but that would make them old. However instead of the .in method I was going to use 2 different repro genes.

Also any ideas on how to accelerate the baby at birth?

11
Bot Tavern / Project HYDRA
« on: June 22, 2006, 02:16:48 PM »
lol I did say to correct me if I was wrong. Ill run some sims with helios but I dont have it, ill see if its in the beastiary.

EDIT: Helios has just become a symbiote of alga_parasite they hatch on to it and keep sucking energy till the age costs kill them. Or the veggies kill them either way una finished off a population of alga_parasite in minutes.

EDIT EDIT: Its a tie.

12
Bot Tavern / Intelligent Plant
« on: June 20, 2006, 11:35:03 AM »
so for the father cell I would make it so that location 50 was equal to 0 and for the sons it would be equal to 0

13
Bot Tavern / Intelligent Plant
« on: June 19, 2006, 05:11:05 PM »
how would I get it so that only the sons delete themselves and not the parent? because then I might have an idea for a multicell veggie.

it uses four sons to gather energy cus they are still technically veggies and once it has a certain amount of energy it pumps dna into the first son breaks the tie and sends him off to start a new plant.

14
Bot Tavern / How to use "Find Best Robot"
« on: June 19, 2006, 05:10:24 PM »
yes

15
Veggies / Alga Parasite (V)(Makeshjr2000)-19.06.06
« on: June 19, 2006, 05:09:21 PM »

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