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Suggestions / Population Control and selection pressure without costs
« on: August 22, 2007, 05:37:35 AM »Quote from: EricL
Comments?
I like it.
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Comments?
But then wouldn't it be difficult to have a single condition control multiple store statements?
cond
*.eye5 25 >
*.refeye *.myeye !=
*.refpoison *.refshell =>
start
16 .shootval store
-6 .shoot store
stop
cond
*.eye5 25 >
*.refeye *.myeye !=
*.refpoison *.refshell <
start
16 .shootval store
-1 .shoot store
stop
cond
*.eye5 25 >
*.refeye *.myeye !=
start
16 .shootval store
-6 .shoot .*.refpoison *.refshell => store
-1 .shoot *.refpoison *.refshell < store
stop
cond
*.eye5 30 >
start
-1
.shoot
*.memval -2 =
*.refeye 0 = |
store 'Shoot if the bot is hit with venom or if its a veggie (Checking with .memloc, .memval)
stop
50 .repro *.nrg 5000 > store
would work.
Is there some alternative on the new site for the documentation on the old site so that I am not dependent to the old site
Delgene was deemed too powerful and a block was put in specifically to limit venom and info shots from deleting genes. Ties were supposed to be included in that, but I think they were overlooked.
It's kind of a dirty trick
ok I modified it and seems that the problem is with the memory location, for some reason you cannot write in 340 (.delgene) if you replace it with 341 you can see it works.
sorry, maybe someone else could help you.