Darwinbots Forum
Code center => Suggestions => Topic started by: Testlund on September 17, 2013, 08:23:46 AM
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The way skins are chosen now based on dna is cool, but at the same time I miss being able to make my own. What about having both?
Maybe having a dialog where you just type in number of lines, 1 to 3, and their angles.
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Well, the whole point of having skins generate based on DNA and file name was to uniquely ID the robots that are running in any Simulation. Like, someone creates a youtube vid. of some robots, and you should be able to say "Ah, I know that robot, it's skin looks familiar." If I make the skin customizable, or, completely random, it total defeats the purpose of the idea.
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Oh, I see. I didn't know that was the reason for it.