Darwinbots Forum
Code center => Bugs and fixes => Solved Bugs => Topic started by: NotLegalTender on June 08, 2013, 03:18:10 PM
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We need codes to allow a bot to determine if something is alive or dead, which would allow for better corpse feeders.
.corpse can tell if it is alive or dead.
.corpsefind, combined with eyes, can allow a bot to find corpses to feed off.
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I don't think you can eat corpses. I think all you can do is chill next to one and get its energy.
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Never mind, apparently you can -6 corpses.
Numsgil, is there any way to figure out if robot is a corpse in the current system?
If no, my personal opinion is to disable -6 on corpses. But it will be up to you guys.
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Numsgil, is there any way to figure out if robot is a corpse in the current system?
I guess the answer is no.
How about I modify '.reftype' to return a -1 when it sees a corpse?
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Gotta give me more than three hours to respond...
Corpses have 0 nrg. They're meant to be feedable by -6 shots, the idea being that you can create a scavenger bot that just feeds off the corpses of others.
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You know what, and going to add .reftype -1 for corpses with 2.45.04.
The three hour rule, I like that. That gives me three hours to edit my posts (as you know I do that often) :)
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(Numsgil, I really did think that the 3 hour rule was a good idea, i.e. I was not being Sarcastic)
problem resolved
You can use *.refnrg to figure out if a robot is a corpse
I think corpse find is over kill.