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DNA - General / Re: Newbie question about coding behaviors into DNA.
« on: April 20, 2011, 03:15:02 AM »
Welcome to the wonderful world of emergent behaviour, where simple rules give complex and unexpected results. It's part of the game...
When programming my bot, Gimmick I learned that swarming is actually not good behaviour in this sim. That is to say, a species avoiding it own defeats a swarming variety in a death match. Solitary rules. Reason being that the odds on a species level the amount of food consumed increases if they look for different prey.
When programming my bot, Gimmick I learned that swarming is actually not good behaviour in this sim. That is to say, a species avoiding it own defeats a swarming variety in a death match. Solitary rules. Reason being that the odds on a species level the amount of food consumed increases if they look for different prey.