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« on: November 28, 2005, 08:42:26 AM »
I have now remedied most of the tie problems and a new version of the plant is now posted in the bestiary. For those of you testing this, I have been using version 2.37.6. The bot is set as a veggie and blocked. Mutations are disabled and no other bots are present. This has not been tested in pond mode yet.
Still on the subject of ties though, I am still stuggling to make the .tielen work properly. I have tried adding the code into Gene 6 which increments the tie counter. I figured that each cycle I could increase the tie length from within here but it doesn't seem to work.
Can someone else please have a look at this and let me know if they have any success. If you do, if you can post up the code that would be great.
The next version of the plant will hopefully move towards the bottom of the screen where it will then start to grow once it has hit the edge. All being well, it should then grow up the screen towards the sun.
Again, if anyone has had anyone joy with checking for these sort of conditions in the past, please feel free to write the gene yourself.
Numsgil, I have had a quick look at the .tielen, .tielen1, .edge, .sun commands but have had no success so far. I suspect I may need to change the environment settings, but as I am still new to this, so I am not sure.
You never know, if we have several versions of the plant we can then see which is the most successful when growing alongside predators, or in different environments.