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Messages - happyhamsterchan

Pages: [1] 2 3 ... 8
1
Off Topic / konnichiwa
« on: December 26, 2010, 12:27:42 AM »
OK, I felt like giving a weeaboo hello, so, KONNICHIWA!!!

Yes, I am still alive, no, I have not forsaken DB...

but... OMFG ERICL CAME BACK!!!!!!!!!! WELCOME BACK!!!!!!!!!!!!!!!!! WE MISSED YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

so, anyway, just wanted to re-introduce myself to you guys, I'm not actually a weeaboo, but I thought the name was funny...

2
Announcements / Darwinbots IRC
« on: May 23, 2010, 07:37:26 PM »
edit: sammeh's a gurl

3
Newbie / hello
« on: May 23, 2010, 07:25:55 PM »
Dang. I give up on life

4
Announcements / Planned downtime
« on: May 17, 2010, 01:08:38 PM »
test

5
Simulation Emporium / interesting sporebot sim
« on: May 17, 2010, 01:06:31 PM »
piece of junk db forum isnt letting me post

6
Simulation Emporium / interesting sporebot sim
« on: May 17, 2010, 01:04:53 PM »
ok, first time I tried posting didn't work, so here goes:

I used my newest sporebot to run an evosim, lasted 1 Mcycle so far... Ive included the sim here.

It seems to keep bouncing off of veggies, shooting constantly, and while not next to a veggy it sort of hibernates and stops shooting. forms cool strings too as the bots follow each other.

trying desperately to upload sim, but I cant... ugh, stupid forum

7
Simulation Emporium / interesting sporebot sim
« on: May 17, 2010, 01:01:56 PM »
test

8
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 08:10:48 PM »
oh also, now that I have the code, how do I execute it?

9
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 08:01:06 PM »
why are we currently working on db2 from time to time, if db2.5 is almost done?

10
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 07:43:31 PM »
what dort of architecture problems? How is db3 architected differently? how easy would it be to switch architectures?

11
Internet Mode Commentary / multiple IMs?
« on: May 16, 2010, 07:30:46 PM »
mere teleportation is enough to slow down my computer... it'll teleport in like, alot of bots in, like, a little amount of time.

12
Untagged bots / upgraded sporebot
« on: May 16, 2010, 07:29:16 PM »
12 mutations, 700 kCycles

Code: [Select]
''''''''''''''''''''''''  Gene:  1 Begins at position  1  '''''''''''''''''''''''
 cond
 *.dx 100 <
 *.eye5 0 0 dupbool
 start
 * .up inc
 stop
''''''''''''''''''''''''  Gene:  1 Ends at position  13  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  2 Begins at position  14  '''''''''''''''''''''''
 cond
 *.eye5 0 >
 start
 -1 .shoot store
 *.refveldx .dx store
 *587 100 add .up inc
 stop
''''''''''''''''''''''''  Gene:  2 Ends at position  30  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  3 Begins at position  31  '''''''''''''''''''''''
 cond
 *.eye5 0 =
 *.robage 100 >
 and
 start
 314 rnd .aimright store
 stop
''''''''''''''''''''''''  Gene:  3 Ends at position  44  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  4 Begins at position  45  '''''''''''''''''''''''
 cond
 !=
 store
 85 .dx store
 stop
''''''''''''''''''''''''  Gene:  4 Ends at position  51  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  5 Begins at position  52  '''''''''''''''''''''''
 cond
 *.nrg 10000 >
 start
 23 .repro inc
 stop
''''''''''''''''''''''''  Gene:  5 Ends at position  60  '''''''''''''''''''''''

13
Darwinbots Program Source Code / darwinbots 2.5
« on: May 16, 2010, 04:21:26 PM »
what do you mean by "not a whole lot better"?

what do you mean by "not a whole lot better"?

14
Untagged bots / upgraded sporebot
« on: May 16, 2010, 04:20:00 PM »
Here's the code so far:

Code: [Select]
''''''''''''''''''''''''  Gene:  1 Begins at position  1  '''''''''''''''''''''''
 cond
 *.robage 100 *.eye5 0 0 dupbool
 start
 * ~ inc
 stop
''''''''''''''''''''''''  Gene:  1 Ends at position  12  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  2 Begins at position  13  '''''''''''''''''''''''
 cond
 *.eye5 0 >
 start
 -1 .shoot store
 *.refveldx .dx store
 *587 100 add .up inc
 stop
''''''''''''''''''''''''  Gene:  2 Ends at position  29  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  3 Begins at position  30  '''''''''''''''''''''''
 cond
 *.eye5 0 =
 *.robage 100 >
 and
 start
 314 rnd .aimright store
 stop
''''''''''''''''''''''''  Gene:  3 Ends at position  43  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  4 Begins at position  44  '''''''''''''''''''''''
 cond
 <
 *.eye5 0 !=
 store
 100 .dx store
 stop
''''''''''''''''''''''''  Gene:  4 Ends at position  53  '''''''''''''''''''''''

''''''''''''''''''''''''  Gene:  5 Begins at position  54  '''''''''''''''''''''''
 cond
 *.nrg 10000 >
 start
 10 .repro inc
 stop
''''''''''''''''''''''''  Gene:  5 Ends at position  62  '''''''''''''''''''''''

9 mutations, 6.8 kCycles, 300 bots

15
Untagged bots / upgraded sporebot
« on: May 16, 2010, 12:28:04 PM »
600 kCycles, population has increased to 200, avg of 12 mutations per bot

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