Darwinbots Forum
Bots and Simulations => Evolution and Internet Sharing Sims => Internet Mode Commentary => Topic started by: rayz on April 05, 2008, 09:17:28 PM
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I didn't know if there was a topic like this before, but here goes:
When I started my sim, I loaded "Massed Hunter with Poison and Shell and Slime" as a starting bot. After a while, the bots started to coalese into a huge mass of bots all connected with hardened ties. Then I turned on Internet Mode. However, the teleporter refused to teleport my bots-- it treated them as one huge organism, attempted to save it as an organism file, and failed miserably. Now I just have this mass of bots in my sim that will not teleport. Anyone have a tip to help me teleport my bots?
Thanks!
-rayz
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Oh, and the size of the group of bots that are tied is ~1500 bots and rising.
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At some point Eric might decide to increase the 40 bot limit in .dbo files, but probably not soon. In the mean time, well, I guess you'll have to figure out a way to get your bot in to a bite sized chunk I'm pretty sure it's a 40 bot limit for .dbo files.
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The limit is 50 cells. There is a 50 cell limit on teleportation or any sort including from one side of the field to the other in terroidal fields. I think this is appropriate. What should have happened is that some of your mass of bots - all those attached to the bot that encounterred the teleporter and those attached to those, etc. up to the 50 limit - should have gotten teleportted. Some of them did teleport. I saw them in my sim. But you seem to imply there was an error of some sort. What exactly occurred and could you please post a sim if you think something other than what I describe occurred? Thanks.
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The limit is 50 cells. There is a 50 cell limit on teleportation or any sort including from one side of the field to the other in terroidal fields. I think this is appropriate. What should have happened is that some of your mass of bots - all those attached to the bot that encounterred the teleporter and those attached to those, etc. up to the 50 limit - should have gotten teleportted. Some of them did teleport. I saw them in my sim. But you seem to imply there was an error of some sort. What exactly occurred and could you please post a sim if you think something other than what I describe occurred? Thanks.
Apparantly the teleporter failed to break them up once. It hasn't happened since.
Thanks!
-rayz