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Newbie / coexistence
« on: January 09, 2022, 08:50:37 PM »
so i was running an evolution sim with animal minimalis, i made it huge, with hundreds of bots. i just fed them some really basic algae that doesn't make slime because i was hoping for the bots to take advantage of it (and also so the simulation runs faster ) at one point i noticed one particular patch of algae that didn't go away, and had survived for 20 generations, i was super interested because most plants are just there to feed but this one was really spaced out and smaller than normal. i saw that instead of making tons of chloroplasts and trying to grow as fast as possible which would make them really big and easy to eat they just made 1 chloroplast per cycle which slowed their growth but kept them small and hard to eat. the bots seemed to be feeding off of the plants but not killing them off completely, circling around almost like gardeners.
it looked like first the bots were sloppy eaters used to feeding on huge plants with full chloroplasts, then some plant had a mutation that caused them to only make 1 chloroplast per cycle, which made them small and hard to eat, but not impossible, some bots moved in, ate all the big plants, and started circling around the small plants getting a shot here and there, enough to reproduce once in a while, while the plants very slowly grew outward. i believe the bots have to have crappy shooting in order to coexist with the plants and have a reliable food source
i have a photo of it from yesterday, and a new photo from today. there was a small crisis where the area was temporarily infested with max body plants that somehow figured out how to shoot and they would kill everything that intersected their shots but thankfully they died because of waste. of course there's other places in the simulation, where the non-gardener bots are happy to eat huge accumulated stacks of normal plants, and then hope to find more food before they die
it looked like first the bots were sloppy eaters used to feeding on huge plants with full chloroplasts, then some plant had a mutation that caused them to only make 1 chloroplast per cycle, which made them small and hard to eat, but not impossible, some bots moved in, ate all the big plants, and started circling around the small plants getting a shot here and there, enough to reproduce once in a while, while the plants very slowly grew outward. i believe the bots have to have crappy shooting in order to coexist with the plants and have a reliable food source
i have a photo of it from yesterday, and a new photo from today. there was a small crisis where the area was temporarily infested with max body plants that somehow figured out how to shoot and they would kill everything that intersected their shots but thankfully they died because of waste. of course there's other places in the simulation, where the non-gardener bots are happy to eat huge accumulated stacks of normal plants, and then hope to find more food before they die