Darwinbots Forum

Code center => Bugs and fixes => Topic started by: Peksa on September 20, 2008, 08:40:05 PM

Title: Generation count not working OPEN
Post by: Peksa on September 20, 2008, 08:40:05 PM
I've been running a sim for a couple million cycles now, but every bot in the sim seems to have generation count of seven, regardless of age or any other thing. I remember noticing this in earlier versions, but it never bothered me so I let it be.
EDIT: Now that I look at it, it seems that generation count is stuck on any sim I start. Maybe it has something to do with my settings? I can't think of any setting that could cause it though.

I don't know if it's related but I can't activate generational graph. It might also mess up automatic species forking.

On another note, genetic distance for both veggies and bots is something like 1-2, which is possible but sounds too small for me.
Title: Generation count not working OPEN
Post by: EricL on September 20, 2008, 08:45:20 PM
I'll take a look at the generation count thing.  Could just be a display thing.

Not being able to active that graph...  that's bad.  I'll be looking at that shortly.

Note that it will take a while for the generational and genetic info to fill in for existing sims.  It won't be right until you have run the sim under 2.43.1M for awhile...
Title: Generation count not working OPEN
Post by: EricL on September 20, 2008, 08:54:10 PM
The robot properties dialog is erroneously displaying gene number instead of generation in versions 2.43.1M and prior.  It's only a display issue, the underlying generation count is correct.  Fixed in 2.43.2 (the next version after 2.43.1M- I'm tired of letters).