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Messages - Tilthanseco

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1
Untagged bots / Re: Animal_Resono_1.3 (F3)
« on: June 21, 2014, 07:59:15 PM »
I see you're picking on all the child tie removal bots. I didn't notice the rule application.

It still works with .tie commented out. Is .deltie allowed? I'll wait to make more improvements before I edit.

2
Bug reports / Re: Graphs not working
« on: June 17, 2013, 07:20:00 PM »
Thanks Botsareus.

Along the same line, can you make charts minimizable again?

Thank you.

3
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 11, 2013, 02:30:45 PM »
Thanks a lot. :happy:

My sim went from 150 bots to 7. I need to feed them more...

4
Announcements / Re: DarwinBots 2.45.03 Full version is finaly here.
« on: June 09, 2013, 12:24:59 PM »
In 2.45.03: I have found that bots are able to feed off zero body. While in safe mode this does not happen, but it only gave me the option of safe mode once.
So
Code: [Select]
100 .fdbody store grants eternal life.

I have attached my test bot and sim.

5
Lol, Yes it is better, I think.

6
Darwinbots3 / Re: Hardware survey
« on: April 04, 2013, 12:09:39 AM »
I have:
Processor: AMD Athlon II X4 635: 2.9ghz quad core (@3.3) (no AVX  :( )
Memory: 12 gigs (@1600)
GPU: AMD Radeon HD 5770 1 gig ram
         With OpenCL support and DirectCompute 11  :balloon:

(I read OpenCL has cpu fall back, not that I am suggesting it.
 I really wasn't suggesting, I heard it had more bugs.)

7
Now I think you should make the eye thing optional or lower the affect of depth.
My poor bots are almost blind from the middle down using: 96000 x 72000; 100 intensity; 0.1 Sediment.

8
Yep, I like that better.

I could not reproduce the error either for some reason, wish I did save the settings.

I used (100,100) (100,101) and (1,1) to get the error. But those don't make the error anymore. I will post again if it comes up again.

9
Newbie / Re: I need some help
« on: March 24, 2013, 04:57:15 PM »
Hola Atutouato,

Your problem is very simple, darwinbots reads dna files with windows line ending style and your file is in the unix style.
So to fix your problem, simply open the file in a program that supports both, i.e. gedit or emacs, and save the file using the windows line ending.
Here is a link with more information http://ubuntugenius.wordpress.com/2010/10/26/creating-windows-text-files-in-ubuntu-how-to-save-as-ms-dos-end-of-line-in-gedit/

As for your code, I would suggest you reverse the order of your vision genes, that way it worries about the things in front of it, or use a different vision system, just play around with it.
Also your missing reproduction unless you want it like that.

Here's a file that should have the line ending fix, no dna fixes though.

10
Suggestions / Some Suggestions and Bugs for Pond Mode
« on: March 24, 2013, 02:08:25 AM »
I used Darwin2.45.02F.

1a. The changing eye strength looks nice; there is just one thing.  Can you make it so the eye strength is unaffected with less light intensity. I want to lower the intensity so plants don't make as much nrg but still have bots be able to see.
       With less than 100 (i.e. 10) now the eyes don't see as far, even with sediment set to 1.

1b. I guess making eye strength based on the fraction of intensity/sediment and depth?

2. On buoyancy, should the bot be charged nrg if it is above the .setboy level? In F, it is charged.

Bugs:

1. Setting sediment level equal or greater than intensity produces run time error 5. (Invalid Procedure call or argument)
         Besides 0 intensity and 0 sediment.

2. The bot gets 1 nrg when intensity is set to 0 at any depth (when set to repopulate).


Thanks your hard work on implementing awesome features in DB. I may try to help in the future, after I figure out vb and the source code  :Uhhhhh:.

p.s. Are chloroplasts implemented in F, I see the settings but didn't get .chlr to work?

p.p.s. Muahah, I'm a bot builder. 8)

11
RANT / Re: I HATE GUESTS
« on: March 16, 2013, 12:01:16 AM »
Ya, I left it big on purpose.

There is: img][/img]. I used a link to the picture.

12
RANT / Re: I HATE GUESTS
« on: March 15, 2013, 12:28:03 PM »
Yep, the guests are weird and always looking at profiles who have only posted 1 or 2 posts (yes, I saw you  :ninja:).

Muhaha, the smiley robot smiley. (It's a little too big...)

13
The sperm shot sends a copy of the robots dna over to the robot that is hit. The hit rob can then decide to reproduce sexually using this dna.
The dna only stays for a limited time indicated by *.fertilized (10 cycles).

These shots act like the other shots found in the sim. There is not much need for simulating tiny sperm cells. Also, I don't think single-celled organisms use sperm anyways.

If you wanted, you could make a multibot that released sperm "cells" to go shoot sperm shots. That would be fun to figure out.

http://wiki.darwinbots.com/w/Sysvar is your friend.

14
Yes, more body will increase the power and range of shots. I couldn't find the exact formula but I would guess it is logarithmic:   power ~ K*log(body).
Another way to increase power is to store positive numbers in .shootval
To increase range, store negative numbers in .shootval

http://wiki.darwinbots.com/w/.shootval



15
F3 bots / Re: Primitive Solitarius Satietas (F3) (SlyStalker)
« on: March 10, 2013, 07:12:39 PM »
Looking good, but there are some errors...
Code: [Select]
'Gene 3 Shooting Body Particles
'Shoots a stream of -6 particles forward
cond
  *.eye5 18  >
  *.refeye *.myeye = or
  *.body  *.nrg  <
start
  -1  .shoot  store
stop
Didn't you want body shots -6?
*.refeye *.myeye = or will shoot at your own species. I suggest "!=" and leave off the "or".
*.body  *.nrg  < This will look at the own bot and not the other, do you mean *.refbody ...

Code: [Select]
'Gene 7 Altruism Gene
'Sharing is caring
cond
  *.eye5  100  =
  *.refeye *.myeye = or
  *.refnrg  500  <
  *.nrg  1500  >
start
  -2  .shoot  store
stop
  *.eye5  100  =
  *.refeye *.myeye = or
This will give nrg to anything at *.eye5 == 100 or any relative. Maybe *.eye5  80  > and leaving off the "or"

In your Waste Gene, I think -4 is for shooting waste, not -6 (body shots).

Last, I think the standard formatting for uploaded dna is the what I presented, mainly because it is easier to read.
(But you may present your creation in whatever form you desire.)

Overall, you'll make Numsgil proud.

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