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2.4.8

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shvarz:
IMO

I thought we agreed on that.  Nums, why are you still working on that?  Is there anyone here who is interested in that?  I thought we had people who wanted a stable 2.37 and we had people who wanted a brand-new version.  Did I miss something?

Numsgil:
The C++ version is 100% just copied and redone from the VB source.  Any time I spend on the VB engine code isn't necessarily wasted.  GUI is a different matter...

I need people to use 2.4 so I have a stable version to compare against when the C++ version is done, so bugs are highlighted.

Numsgil:

--- Quote ---I haven't noticed the color change for mutations in 2.4.8 ...
but then only did a quick test run.
--- End quote ---
It's very subtle change.  You'll need at least 3 mutations to see any difference at all, and even then it will be only a slightly different hue.


--- Quote ---could it be mutations are not enabled by default?
will play more as I find time and see how she goes.
--- End quote ---

Possibly.  I thought I changed what they defaulted to but it wouldn't be the first time the program goes left when I distinctly remember telling it to go right.

Numsgil:

--- Quote ---re mutations and color changes:

ran a long sim and could finally detect some slight color changes ...
however, there were many mutations and I would expect to see many more color shifts.
picking one and taking a look at robt data I found:
although only 1 Overall mutation was indicated ...
there were actually 6 mutations that had occured:
the dna details:

insertion changed the: to the logic operator: and at postion 56 during cycle 8276 ...
which then goes on to describe 5 others.

the same with other bots I checked with mutations ....
only a few of the mutations show up in the main robot data chart ...
another listed 4 overall mutations ... but there were actually 7 ...
well ... 7 were indicated in the detailed dna data anyway ...
which of these is correct would only be a guess.
I didn't go into the dna to see if all the changes listed had been made.
--- End quote ---
Sometimes the mutation details will list two events because the event was two long I think.

See if any of the mutations were occuring on the same cycle.

Numsgil:
I haven't even touched the code for graphs, so you're on your own there...

I don't think you're understanding how use NewMove works.  Older bots with use NewMove in their DNA will function oddly.  Remember early versions of 2.4 where baby animal minimalis's would vibrate back and forth?  That's what they'd be doing.

I'll check out your settings...

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